Tiffin Girls Stage One: 48-Hour Maths Master Pack - Extended Tiffin Focus

Formula sheet, exam tactics and 620 worked examples: the original 380 plus 240 additional Tiffin-focused practice questions.

1. What Tiffin Girls officially says about Stage One

For September 2027 entry, the school states that Stage One and Stage Two both test English and Maths. Stage One English is multiple choice. Stage One Maths uses mixed question types: some may be multiple choice and others require a numerical answer. All answers are entered on a computer-marked answer sheet. The school does not publish past papers.

The official admissions page currently lists Stage One on 1 and 2 October 2026. If your individual invitation gives a different date or session, follow the invitation.

Important: this pack uses the 19-topic 11+ Maths syllabus you uploaded as the practice framework. Tiffin Girls does not publish an official topic-by-topic Stage One syllabus, so no external pack can guarantee the exact question mix.

Official source: https://www.tiffingirls.org/admissions/year-7/

2. Best use of the next 48 hours

Day 1 morning - Core accuracy

  • Learn the formula wall below.
  • Do Topics 1-6.
  • Mark immediately and record every error type.
  • Redo only the incorrect varieties once.

Day 1 afternoon - Algebra and geometry

  • Do Topics 7-13.
  • Prioritise fractions, percentages, ratio, algebra, angles, area and units.
  • Finish with a 20-minute mixed set under time pressure.

Day 2 morning - Data and applied maths

  • Do Topics 14-19.
  • Practise graphs, mean/median, probability, Venn diagrams and multi-step word problems.
  • Redo yesterday's error list.

Day 2 afternoon/evening - Exam simulation

  • Do two short mixed timed papers rather than learning new topics.
  • After each, classify errors: knowledge, arithmetic, reading, units or time pressure.
  • Stop heavy work early enough to sleep properly.

Exam morning

  • 10 minutes of fractions/percentages.
  • 5 minutes of angle and area formulas.
  • No new material.
  • Eat normally, hydrate and arrive with enough time not to rush.

With only two days, accuracy on high-frequency foundations is more valuable than trying to master obscure material from scratch.

3. Formula and fact wall

Number and arithmetic

  • Divisibility: by 2 if last digit even; by 3 if digit sum divisible by 3; by 4 if last two digits divisible by 4; by 5 if last digit 0 or 5; by 9 if digit sum divisible by 9; by 10 if last digit 0.
  • BODMAS/BIDMAS: Brackets, Orders/Indices, Division and Multiplication from left to right, Addition and Subtraction from left to right.
  • Useful fraction-decimal-percentage facts: 1/2=0.5=50%, 1/4=0.25=25%, 3/4=0.75=75%, 1/5=0.2=20%, 1/10=0.1=10%, 1/8=0.125=12.5%, 3/8=0.375=37.5%, 5/8=0.625=62.5%, 7/8=0.875=87.5%, 1/3≈33.3%, 2/3≈66.7%.

Fractions, decimals and percentages

  • Add/subtract fractions: make denominators the same first.
  • Multiply fractions: numerator × numerator and denominator × denominator. Cancel before multiplying where possible.
  • Divide fractions: keep the first fraction, change ÷ to ×, flip the second fraction.
  • Percentage of amount = percentage/100 × amount.
  • Percentage change = change ÷ original × 100%.
  • Reverse percentage: if final amount is p% of original, original = final ÷ (p/100).

Ratio and proportion

  • Share total T in ratio a:b: one part = T ÷ (a+b).
  • Direct proportion: find the value of one unit first, then scale.
  • Scale factor = new length ÷ original length.
  • Map scale 1:n means 1 map unit represents n of the same real-world units.

Algebra and sequences

  • For a linear sequence with common difference d, nth term begins dn, then adjust by a constant.
  • Equation rule: whatever you do to one side, do to the other.
  • Substitution: replace the letter with its value before calculating.
  • Consecutive integers can be written n, n+1, n+2.

Geometry

  • Angles on a straight line = 180°.
  • Angles around a point = 360°.
  • Angles in a triangle = 180°.
  • Angles in a quadrilateral = 360°.
  • Vertically opposite angles are equal.
  • For parallel lines: corresponding angles are equal; alternate interior angles are equal.
  • Rectangle perimeter = 2(l+w).
  • Rectangle area = l×w.
  • Triangle area = 1/2 × base × perpendicular height.
  • Parallelogram area = base × perpendicular height.
  • Trapezium area = 1/2 × (sum of parallel sides) × perpendicular height.
  • Cube volume = side³. Cuboid volume = l×w×h.
  • Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).

Measures and data

  • Speed = distance ÷ time; distance = speed × time; time = distance ÷ speed.
  • 1 km=1000 m; 1 m=100 cm=1000 mm; 1 kg=1000 g; 1 L=1000 ml.
  • 1 m²=10,000 cm². Area conversions square the linear conversion.
  • Mean = total ÷ number of values.
  • Range = highest - lowest.
  • Probability = favourable outcomes ÷ total equally likely outcomes.
  • Probabilities range from 0 to 1 and all mutually exclusive outcomes total 1.
  • Pie chart angle = fraction × 360°.

Finance

  • Profit = selling price - cost price.
  • Loss = cost price - selling price.
  • Profit percentage = profit ÷ cost price × 100%.
  • Simple interest = principal × rate × time.
  • Best buy: compare prices using the same quantity, usually cost per 100 g, per kg or per item.

4. High-value exam tactics

Fast mental shortcuts worth memorising

×25 = ×100 ÷4 ×50 = ×100 ÷2 ×5 = ×10 ÷2 ÷0.5 = ×2 ÷0.25 = ×4 10% = ÷10 5% = half of 10% 1% = ÷100 25% = quarter 75% = three quarters 12.5% = one eighth

5. 620 worked examples: original syllabus + Tiffin-focused extensions

For every question type, attempt Question A first, then the matched Question B. The new Tiffin-focused sections add special-number reasoning, digit puzzles, mixed fractions/decimals/percentages, ratio chains, timetables and time zones, speed and rates, angle reasoning, reverse geometry, transformations, statistics, algebra/function machines and multi-step answer-entry traps. Open the solution only after answering.

Tiffin-specific expansion: what is verified and what is inferred

The Tiffin Girls' School officially confirms that Stage One tests English and Maths and does not publish full past papers. No external source can therefore guarantee the exact topic mix. The additional practice below is deliberately broader than the original 19-topic syllabus.

Independent preparation sources commonly group Tiffin Stage One Maths around arithmetic/number, fractions-decimals-percentages, ratio/proportion, measurement, angles/geometry, statistics, probability, position/direction, sequences/algebra, speed-distance-time and multi-step problem solving. These extra sections target those recurring categories and unfamiliar presentations.

1. Number Concepts

#Question typeExampleWorked solution
1A Place value What is the value of 7 in 5,274,816?
Show answer + formula + trick70,000.
The 7 is in the ten-thousands column.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
1B Place value
Similar practice
What is the value of 4 in 8,643,219?
Show answer + formula + trick40,000.
The 4 is in the ten-thousands column.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
2A Rounding Round 4,567,891 to the nearest 10,000.
Show answer + formula + trick4,570,000.
Look at the thousands digit, 7. Since it is 5 or more, round the ten-thousands digit up.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
2B Rounding
Similar practice
Round 7,842,615 to the nearest 100,000.
Show answer + formula + trick7,800,000.
Look at the ten-thousands digit, 4. Since it is less than 5, keep the hundred-thousands digit unchanged.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
3A Highest common factor Find the HCF of 36 and 48.
Show answer + formula + trick12.
Factors common to both include 1, 2, 3, 4, 6 and 12. The greatest is 12.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
3B Highest common factor
Similar practice
Find the HCF of 54 and 72.
Show answer + formula + trick18.
Common factors include 1, 2, 3, 6, 9 and 18. The greatest is 18.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
4A Lowest common multiple Find the LCM of 12 and 18.
Show answer + formula + trick36.
Multiples of 12 are 12, 24, 36... and multiples of 18 are 18, 36...
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
4B Lowest common multiple
Similar practice
Find the LCM of 15 and 20.
Show answer + formula + trick60.
Multiples of 15 are 15, 30, 45, 60... and multiples of 20 are 20, 40, 60...
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
5A Prime numbers List all prime numbers between 40 and 50.
Show answer + formula + trick41, 43, 47.
A prime has exactly two factors: 1 and itself.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
5B Prime numbers
Similar practice
List all prime numbers between 50 and 60.
Show answer + formula + trick53, 59.
53 and 59 have exactly two factors: 1 and themselves.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
6A Odd and even Is 135 × 27 odd or even?
Show answer + formula + trickOdd.
Odd × odd = odd. You do not need to calculate the product.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
6B Odd and even
Similar practice
Is 246 × 19 odd or even?
Show answer + formula + trickEven.
Even × odd = even. You do not need to calculate the product.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
7A Negative numbers Calculate -7 + 12 - 9.
Show answer + formula + trick-4.
-7 + 12 = 5, then 5 - 9 = -4.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
7B Negative numbers
Similar practice
Calculate -12 + 7 + 9.
Show answer + formula + trick4.
-12 + 7 = -5, then -5 + 9 = 4.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
8A Roman numerals Write 49 in Roman numerals.
Show answer + formula + trickXLIX.
40 = XL and 9 = IX, so 49 = XLIX.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
8B Roman numerals
Similar practice
Write 74 in Roman numerals.
Show answer + formula + trickLXXIV.
70 = LXX and 4 = IV, so 74 = LXXIV.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
9A Divisibility Without dividing, decide whether 7,362 is divisible by 9.
Show answer + formula + trickYes.
Add the digits: 7 + 3 + 6 + 2 = 18. Since 18 is divisible by 9, so is 7,362.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
9B Divisibility
Similar practice
Without dividing, decide whether 8,127 is divisible by 3.
Show answer + formula + trickYes.
Add the digits: 8 + 1 + 2 + 7 = 18. Since 18 is divisible by 3, so is 8,127.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
10A Square numbers 144 is the square of which whole number?
Show answer + formula + trick12.
12 × 12 = 144.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.
10B Square numbers
Similar practice
169 is the square of which whole number?
Show answer + formula + trick13.
13 × 13 = 169.
Formula / rule
Rule / formula: Use place value, factor pairs, multiples and divisibility tests. HCF = greatest common factor; LCM = smallest common multiple.
Tip / trick
Quick trick: For divisibility, test the digits first before doing long division. For rounding, circle the target digit and look only at the digit immediately to its right.
Remember
Memory cue: 5 or more, raise the score; 4 or less, let it rest.

2. Arithmetic Operations

#Question typeExampleWorked solution
1A Mental multiplication Calculate 48 × 25 mentally.
Show answer + formula + trick1,200.
25 is one quarter of 100. So 48 × 25 = 48 × 100 ÷ 4 = 1,200.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
1B Mental multiplication
Similar practice
Calculate 64 × 25 mentally.
Show answer + formula + trick1,600.
25 is one quarter of 100. So 64 × 25 = 64 × 100 ÷ 4 = 1,600.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
2A Long multiplication Calculate 307 × 46.
Show answer + formula + trick14,122.
307 × 40 = 12,280 and 307 × 6 = 1,842. Total = 14,122.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
2B Long multiplication
Similar practice
Calculate 428 × 37.
Show answer + formula + trick15,836.
428 × 30 = 12,840 and 428 × 7 = 2,996. Total = 15,836.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
3A Division with remainder Calculate 987 ÷ 23.
Show answer + formula + trick42 remainder 21.
23 × 42 = 966, and 987 - 966 = 21.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
3B Division with remainder
Similar practice
Calculate 1,075 ÷ 24.
Show answer + formula + trick44 remainder 19.
24 × 44 = 1,056, and 1,075 - 1,056 = 19.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
4A BODMAS Calculate 18 - 3 × (4 + 2) + 24 ÷ 6.
Show answer + formula + trick4.
Brackets first: 6. Then 3 × 6 = 18 and 24 ÷ 6 = 4. So 18 - 18 + 4 = 4.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
4B BODMAS
Similar practice
Calculate 30 - 4 × (5 + 1) + 18 ÷ 3.
Show answer + formula + trick12.
Brackets first: 6. Then 4 × 6 = 24 and 18 ÷ 3 = 6. So 30 - 24 + 6 = 12.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
5A Estimation Estimate 398 × 51.
Show answer + formula + trickAbout 20,000.
Round to 400 × 50 = 20,000.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
5B Estimation
Similar practice
Estimate 612 × 39.
Show answer + formula + trickAbout 24,000.
Round to 600 × 40 = 24,000.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
6A Inverse operations A number divided by 8 gives 37. What is the number?
Show answer + formula + trick296.
Reverse the division: 37 × 8 = 296.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
6B Inverse operations
Similar practice
A number multiplied by 7 gives 364. What is the number?
Show answer + formula + trick52.
Reverse the multiplication: 364 ÷ 7 = 52.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
7A Missing number □ × 16 = 1,248. Find □.
Show answer + formula + trick78.
1,248 ÷ 16 = 78.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
7B Missing number
Similar practice
□ × 18 = 1,674. Find □.
Show answer + formula + trick93.
1,674 ÷ 18 = 93.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
8A Efficient subtraction Calculate 10,000 - 3,998.
Show answer + formula + trick6,002.
Subtract 4,000 to get 6,000, then add back 2.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
8B Efficient subtraction
Similar practice
Calculate 8,000 - 2,997.
Show answer + formula + trick5,003.
Subtract 3,000 to get 5,000, then add back 3.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
9A Remainder interpretation 253 pupils travel in coaches holding 48 each. What is the minimum number of coaches?
Show answer + formula + trick6.
253 ÷ 48 = 5 remainder 13. Five coaches are not enough, so 6 are needed.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
9B Remainder interpretation
Similar practice
327 pupils travel in minibuses holding 15 each. What is the minimum number of minibuses?
Show answer + formula + trick22.
327 ÷ 15 = 21 remainder 12. Twenty-one are not enough, so 22 are needed.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
10A Multi-step arithmetic A shop has 24 boxes of 36 pencils. It sells 275 pencils. How many remain?
Show answer + formula + trick589.
24 × 36 = 864. Then 864 - 275 = 589.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.
10B Multi-step arithmetic
Similar practice
A warehouse has 18 crates of 42 bottles. It ships 289 bottles. How many remain?
Show answer + formula + trick467.
18 × 42 = 756. Then 756 - 289 = 467.
Formula / rule
Rule / formula: BIDMAS/BODMAS = Brackets, Indices/Orders, Division and Multiplication, Addition and Subtraction.
Tip / trick
Quick trick: Estimate first. Break awkward numbers into friendly parts, for example ×25 = ×100 ÷4 and ×50 = ×100 ÷2.
Remember
Memory cue: Brackets first, then × and ÷, then + and −.

3. Fractions

#Question typeExampleWorked solution
1A Equivalent fractions Complete: 3/5 = ?/40.
Show answer + formula + trick24/40.
Multiply numerator and denominator by 8.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
1B Equivalent fractions
Similar practice
Complete: 7/9 = ?/63.
Show answer + formula + trick49/63.
Multiply numerator and denominator by 7.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
2A Simplifying Simplify 42/56.
Show answer + formula + trick3/4.
Divide numerator and denominator by 14.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
2B Simplifying
Similar practice
Simplify 63/84.
Show answer + formula + trick3/4.
Divide numerator and denominator by 21.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
3A Comparing Which is larger: 5/8 or 7/12?
Show answer + formula + trick5/8.
Cross-multiply: 5 × 12 = 60 and 7 × 8 = 56. Since 60 > 56, 5/8 is larger.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
3B Comparing
Similar practice
Which is larger: 7/10 or 5/8?
Show answer + formula + trick7/10.
Cross-multiply: 7 × 8 = 56 and 5 × 10 = 50. Since 56 > 50, 7/10 is larger.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
4A Mixed to improper Convert 3 2/5 to an improper fraction.
Show answer + formula + trick17/5.
3 × 5 + 2 = 17.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
4B Mixed to improper
Similar practice
Convert 4 3/7 to an improper fraction.
Show answer + formula + trick31/7.
4 × 7 + 3 = 31.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
5A Adding unlike fractions Calculate 3/4 + 5/6.
Show answer + formula + trick1 7/12.
Common denominator 12: 9/12 + 10/12 = 19/12 = 1 7/12.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
5B Adding unlike fractions
Similar practice
Calculate 5/6 + 3/8.
Show answer + formula + trick1 5/24.
Common denominator 24: 20/24 + 9/24 = 29/24 = 1 5/24.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
6A Subtracting fractions Calculate 7/8 - 1/3.
Show answer + formula + trick13/24.
Common denominator 24: 21/24 - 8/24 = 13/24.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
6B Subtracting fractions
Similar practice
Calculate 11/12 - 2/5.
Show answer + formula + trick31/60.
Common denominator 60: 55/60 - 24/60 = 31/60.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
7A Multiplying fractions Calculate 3/5 × 10/21.
Show answer + formula + trick2/7.
Cancel 10 with 5 to get 2; cancel 3 with 21 to get 1/7. Answer 2/7.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
7B Multiplying fractions
Similar practice
Calculate 4/7 × 21/10.
Show answer + formula + trick6/5 or 1 1/5.
Cancel 21 with 7 to get 3; cancel 4 with 10 to get 2/5. Then 2 × 3 / 5 = 6/5.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
8A Dividing fractions Calculate 4/9 ÷ 2/3.
Show answer + formula + trick2/3.
Keep 4/9, change ÷ to ×, flip 2/3 to 3/2: 4/9 × 3/2 = 2/3.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
8B Dividing fractions
Similar practice
Calculate 5/8 ÷ 15/16.
Show answer + formula + trick2/3.
Keep 5/8, change ÷ to ×, flip 15/16 to 16/15: 5/8 × 16/15 = 2/3.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
9A Fraction of an amount Find 7/12 of 360.
Show answer + formula + trick210.
360 ÷ 12 = 30, then 30 × 7 = 210.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
9B Fraction of an amount
Similar practice
Find 5/9 of 324.
Show answer + formula + trick180.
324 ÷ 9 = 36, then 36 × 5 = 180.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
10A Missing fraction 2/3 + ? = 11/12. Find ?.
Show answer + formula + trick1/4.
2/3 = 8/12. So ? = 11/12 - 8/12 = 3/12 = 1/4.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.
10B Missing fraction
Similar practice
3/4 + ? = 11/12. Find ?.
Show answer + formula + trick1/6.
3/4 = 9/12. So ? = 2/12 = 1/6.
Formula / rule
Rule / formula: Add/subtract using a common denominator. Multiply tops × tops and bottoms × bottoms. Divide by keep-change-flip.
Tip / trick
Quick trick: Cancel common factors before multiplying. For a fraction of an amount, divide by the denominator first, then multiply by the numerator.
Remember
Memory cue: Add/subtract = same bottom. Multiply = straight across. Divide = keep, change, flip.

4. Decimals

#Question typeExampleWorked solution
1A Place value What is the value of 6 in 14.063?
Show answer + formula + trick0.06.
It is in the hundredths column.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
1B Place value
Similar practice
What is the value of 8 in 72.184?
Show answer + formula + trick0.08.
It is in the hundredths column.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
2A Comparing decimals Which is greater: 4.507 or 4.57?
Show answer + formula + trick4.57.
Write 4.57 as 4.570. Then 4.570 > 4.507.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
2B Comparing decimals
Similar practice
Which is greater: 6.305 or 6.35?
Show answer + formula + trick6.35.
Write 6.35 as 6.350. Then 6.350 > 6.305.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
3A Addition Calculate 18.75 + 6.089.
Show answer + formula + trick24.839.
Align decimal points: 18.750 + 6.089 = 24.839.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
3B Addition
Similar practice
Calculate 27.406 + 8.95.
Show answer + formula + trick36.356.
Align decimal points: 27.406 + 8.950 = 36.356.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
4A Subtraction Calculate 20 - 7.386.
Show answer + formula + trick12.614.
Write 20 as 20.000, then subtract.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
4B Subtraction
Similar practice
Calculate 50 - 18.725.
Show answer + formula + trick31.275.
Write 50 as 50.000, then subtract.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
5A Multiply by whole number Calculate 3.75 × 24.
Show answer + formula + trick90.
3.75 × 6 = 22.5, then ×4 gives 90, or use 3.75 × (20 + 4).
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
5B Multiply by whole number
Similar practice
Calculate 4.25 × 16.
Show answer + formula + trick68.
4.25 × 8 = 34, then double to get 68.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
6A Multiply decimals Calculate 0.6 × 0.35.
Show answer + formula + trick0.21.
6 × 35 = 210. There are three decimal places in total, so 0.210 = 0.21.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
6B Multiply decimals
Similar practice
Calculate 0.8 × 0.45.
Show answer + formula + trick0.36.
8 × 45 = 360. There are three decimal places in total, so 0.360 = 0.36.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
7A Divide decimals Calculate 7.2 ÷ 0.3.
Show answer + formula + trick24.
Multiply both numbers by 10: 72 ÷ 3 = 24.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
7B Divide decimals
Similar practice
Calculate 8.4 ÷ 0.7.
Show answer + formula + trick12.
Multiply both numbers by 10: 84 ÷ 7 = 12.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
8A Fraction to decimal Convert 7/20 to a decimal.
Show answer + formula + trick0.35.
Multiply by 5 to get 35/100 = 0.35.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
8B Fraction to decimal
Similar practice
Convert 9/25 to a decimal.
Show answer + formula + trick0.36.
Multiply numerator and denominator by 4 to get 36/100 = 0.36.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
9A Decimal to fraction Convert 0.375 to a fraction in simplest form.
Show answer + formula + trick3/8.
0.375 = 375/1000. Divide by 125 to get 3/8.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
9B Decimal to fraction
Similar practice
Convert 0.625 to a fraction in simplest form.
Show answer + formula + trick5/8.
0.625 = 625/1000. Divide by 125 to get 5/8.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
10A Rounding decimals Round 8.746 to 2 decimal places.
Show answer + formula + trick8.75.
Look at the third decimal digit, 6, so 8.74 rounds up to 8.75.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.
10B Rounding decimals
Similar practice
Round 13.485 to 2 decimal places.
Show answer + formula + trick13.49.
Look at the third decimal digit, 5, so 13.48 rounds up to 13.49.
Formula / rule
Rule / formula: Line up decimal points for addition/subtraction. When multiplying decimals, multiply as whole numbers then replace the total number of decimal places.
Tip / trick
Quick trick: Add zeros to the right when comparing, for example 4.57 = 4.570.
Remember
Memory cue: Decimal points must stand in a straight column.

5. Percentages

#Question typeExampleWorked solution
1A Fraction to percentage Convert 3/5 to a percentage.
Show answer + formula + trick60%.
3 ÷ 5 = 0.6 = 60%.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
1B Fraction to percentage
Similar practice
Convert 7/20 to a percentage.
Show answer + formula + trick35%.
7 ÷ 20 = 0.35 = 35%.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
2A Decimal to percentage Convert 0.275 to a percentage.
Show answer + formula + trick27.5%.
Multiply by 100.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
2B Decimal to percentage
Similar practice
Convert 0.462 to a percentage.
Show answer + formula + trick46.2%.
Multiply by 100.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
3A Percentage of amount Find 35% of £240.
Show answer + formula + trick£84.
10% = £24, 30% = £72, 5% = £12. Total £84.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
3B Percentage of amount
Similar practice
Find 45% of £320.
Show answer + formula + trick£144.
10% = £32, 40% = £128, 5% = £16. Total £144.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
4A Quick 15% Find 15% of 360.
Show answer + formula + trick54.
10% = 36 and 5% = 18, total 54.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
4B Quick 15%
Similar practice
Find 15% of 480.
Show answer + formula + trick72.
10% = 48 and 5% = 24, total 72.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
5A Percentage increase Increase £80 by 25%.
Show answer + formula + trick£100.
25% of 80 = 20. Add: 80 + 20 = 100.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
5B Percentage increase
Similar practice
Increase £120 by 15%.
Show answer + formula + trick£138.
15% of 120 = 18. Add: 120 + 18 = 138.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
6A Percentage decrease Decrease 350 by 12%.
Show answer + formula + trick308.
10% = 35, 2% = 7, so 12% = 42. Then 350 - 42 = 308.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
6B Percentage decrease
Similar practice
Decrease 500 by 18%.
Show answer + formula + trick410.
10% = 50, 5% = 25, 3% = 15, so 18% = 90. Then 500 - 90 = 410.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
7A Reverse percentage After a 20% discount, a coat costs £72. What was the original price?
Show answer + formula + trick£90.
£72 is 80% of the original. 1% = 72 ÷ 80 = 0.9, so 100% = £90.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
7B Reverse percentage
Similar practice
After a 25% discount, a bag costs £60. What was the original price?
Show answer + formula + trick£80.
£60 is 75% of the original. 1% = 60 ÷ 75 = 0.8, so 100% = £80.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
8A Percentage change A value rises from 50 to 65. What is the percentage increase?
Show answer + formula + trick30%.
Increase = 15. 15 ÷ 50 = 0.3 = 30%.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
8B Percentage change
Similar practice
A value falls from 80 to 68. What is the percentage decrease?
Show answer + formula + trick15%.
Decrease = 12. 12 ÷ 80 = 0.15 = 15%.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
9A Discount A £150 item is reduced by 30%. What is the sale price?
Show answer + formula + trick£105.
30% of 150 = 45. £150 - £45 = £105.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
9B Discount
Similar practice
A £240 item is reduced by 35%. What is the sale price?
Show answer + formula + trick£156.
35% of 240 = 84. £240 - £84 = £156.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
10A Find the whole 42 is 35% of a number. Find the number.
Show answer + formula + trick120.
1% = 42 ÷ 35 = 1.2, so 100% = 120.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.
10B Find the whole
Similar practice
54 is 45% of a number. Find the number.
Show answer + formula + trick120.
1% = 54 ÷ 45 = 1.2, so 100% = 120.
Formula / rule
Rule / formula: Percentage of amount = percentage ÷ 100 × amount. Percentage change = change ÷ original × 100.
Tip / trick
Quick trick: Build from 10%, 5%, 1%, 25%, 50% and 75%. For reverse percentages, divide by the percentage that remains.
Remember
Memory cue: 10% = ÷10, 5% = half of 10%, 1% = ÷100.

6. Ratios and Proportions

#Question typeExampleWorked solution
1A Simplify ratio Simplify 42:56.
Show answer + formula + trick3:4.
Divide both parts by 14.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
1B Simplify ratio
Similar practice
Simplify 54:72.
Show answer + formula + trick3:4.
Divide both parts by 18.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
2A Share in a ratio Share £180 in the ratio 2:3.
Show answer + formula + trick£72 and £108.
Total parts = 5. One part = £36. So 2 parts = £72 and 3 parts = £108.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
2B Share in a ratio
Similar practice
Share £280 in the ratio 3:4.
Show answer + formula + trick£120 and £160.
Total parts = 7. One part = £40. So 3 parts = £120 and 4 parts = £160.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
3A Find missing ratio value 3:5 = 21:x. Find x.
Show answer + formula + trick35.
3 has been multiplied by 7, so 5 × 7 = 35.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
3B Find missing ratio value
Similar practice
4:7 = 28:x. Find x.
Show answer + formula + trick49.
4 has been multiplied by 7, so 7 × 7 = 49.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
4A Unitary method 5 notebooks cost £8.50. What do 8 cost?
Show answer + formula + trick£13.60.
One notebook costs £8.50 ÷ 5 = £1.70. Then × 8 = £13.60.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
4B Unitary method
Similar practice
6 tickets cost £15.60. What do 9 cost?
Show answer + formula + trick£23.40.
One ticket costs £15.60 ÷ 6 = £2.60. Then × 9 = £23.40.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
5A Recipe proportion A recipe for 4 uses 300 g flour. How much for 10?
Show answer + formula + trick750 g.
300 ÷ 4 = 75 g per person. 75 × 10 = 750 g.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
5B Recipe proportion
Similar practice
A recipe for 6 uses 450 g flour. How much for 14?
Show answer + formula + trick1,050 g.
450 ÷ 6 = 75 g per person. 75 × 14 = 1,050 g.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
6A Scale factor A shape side of 6 cm is enlarged by scale factor 2.5. New length?
Show answer + formula + trick15 cm.
6 × 2.5 = 15.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
6B Scale factor
Similar practice
A side of 8 cm is enlarged by scale factor 1.75. New length?
Show answer + formula + trick14 cm.
8 × 1.75 = 14.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
7A Map scale On a 1:50,000 map, two places are 6 cm apart. What is the real distance?
Show answer + formula + trick3 km.
6 × 50,000 = 300,000 cm = 3,000 m = 3 km.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
7B Map scale
Similar practice
On a 1:25,000 map, two places are 8 cm apart. What is the real distance?
Show answer + formula + trick2 km.
8 × 25,000 = 200,000 cm = 2,000 m = 2 km.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
8A Ratio from total Red:blue = 7:5 and there are 96 counters. How many are red?
Show answer + formula + trick56.
12 parts in total. 96 ÷ 12 = 8 per part. Red = 7 × 8 = 56.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
8B Ratio from total
Similar practice
Green:yellow = 5:3 and there are 64 counters. How many are green?
Show answer + formula + trick40.
8 parts in total. 64 ÷ 8 = 8 per part. Green = 5 × 8 = 40.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
9A Part-to-whole Boys:girls = 3:7. What fraction are girls?
Show answer + formula + trick7/10.
There are 10 equal parts in total; 7 are girls.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
9B Part-to-whole
Similar practice
Cats:dogs = 2:5. What fraction are dogs?
Show answer + formula + trick5/7.
There are 7 equal parts in total; 5 are dogs.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
10A Ratio after change Red:blue = 3:2 with 18 red counters. How many blue counters?
Show answer + formula + trick12.
3 parts = 18, so 1 part = 6. Blue = 2 parts = 12.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.
10B Ratio after change
Similar practice
Red:blue = 4:3 with 28 red counters. How many blue counters?
Show answer + formula + trick21.
4 parts = 28, so 1 part = 7. Blue = 3 parts = 21.
Formula / rule
Rule / formula: To share in ratio a:b, total parts = a+b, one part = total ÷ total parts.
Tip / trick
Quick trick: Always find one part or one unit first. For maps, keep units consistent before converting.
Remember
Memory cue: Add parts → divide total → multiply needed parts.

7. Basic Algebra

#Question typeExampleWorked solution
1A Simplify like terms Simplify 4x + 3x - 5.
Show answer + formula + trick7x - 5.
Combine only like terms.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
1B Simplify like terms
Similar practice
Simplify 6y + 5y - 4.
Show answer + formula + trick11y - 4.
Combine only like terms.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
2A Substitution Find 3a + 2 when a = 7.
Show answer + formula + trick23.
3 × 7 + 2 = 23.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
2B Substitution
Similar practice
Find 4b - 3 when b = 6.
Show answer + formula + trick21.
4 × 6 - 3 = 21.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
3A One-step equation Solve x + 17 = 43.
Show answer + formula + trickx = 26.
Subtract 17 from both sides.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
3B One-step equation
Similar practice
Solve x - 14 = 29.
Show answer + formula + trickx = 43.
Add 14 to both sides.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
4A Multiplication equation Solve 6x = 78.
Show answer + formula + trickx = 13.
Divide both sides by 6.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
4B Multiplication equation
Similar practice
Solve 9x = 117.
Show answer + formula + trickx = 13.
Divide both sides by 9.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
5A Two-step equation Solve 4x + 7 = 31.
Show answer + formula + trickx = 6.
Subtract 7 to get 4x = 24, then divide by 4.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
5B Two-step equation
Similar practice
Solve 5x - 6 = 29.
Show answer + formula + trickx = 7.
Add 6 to get 5x = 35, then divide by 5.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
6A Brackets Simplify 3(x + 4).
Show answer + formula + trick3x + 12.
Multiply every term inside the bracket by 3.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
6B Brackets
Similar practice
Simplify 4(x - 3).
Show answer + formula + trick4x - 12.
Multiply every term inside the bracket by 4.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
7A Formula use Use A = l × w. Find A when l = 8.5 and w = 6.
Show answer + formula + trick51.
8.5 × 6 = 51.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
7B Formula use
Similar practice
Use P = 2(l + w). Find P when l = 9 and w = 4.5.
Show answer + formula + trick27.
P = 2(9 + 4.5) = 2 × 13.5 = 27.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
8A Rearranging simple formula If y = x + 9 and y = 25, find x.
Show answer + formula + trick16.
x = 25 - 9 = 16.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
8B Rearranging simple formula
Similar practice
If y = x - 8 and y = 17, find x.
Show answer + formula + trick25.
x = 17 + 8 = 25.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
9A Word equation A number doubled then increased by 5 equals 27. Find the number.
Show answer + formula + trick11.
2x + 5 = 27, so 2x = 22 and x = 11.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
9B Word equation
Similar practice
A number tripled then decreased by 4 equals 29. Find the number.
Show answer + formula + trick11.
3x - 4 = 29, so 3x = 33 and x = 11.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
10A Function machine Input x is multiplied by 4 then 3 is subtracted. Output is 29. Find x.
Show answer + formula + trick8.
4x - 3 = 29, so 4x = 32 and x = 8.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.
10B Function machine
Similar practice
Input x is multiplied by 5 then 2 is added. Output is 42. Find x.
Show answer + formula + trick8.
5x + 2 = 42, so 5x = 40 and x = 8.
Formula / rule
Rule / formula: Do the same operation to both sides of an equation. Combine only like terms.
Tip / trick
Quick trick: Work backwards using inverse operations. Check by substituting your answer back into the original equation.
Remember
Memory cue: Undo operations in reverse order.

8. Advanced Algebra

#Question typeExampleWorked solution
1A Word problem equation Three times a number plus 8 is 44. Find the number.
Show answer + formula + trick12.
3x + 8 = 44, so 3x = 36 and x = 12.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
1B Word problem equation
Similar practice
Four times a number minus 6 is 34. Find the number.
Show answer + formula + trick10.
4x - 6 = 34, so 4x = 40 and x = 10.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
2A Inequality Solve x + 7 < 15.
Show answer + formula + trickx < 8.
Subtract 7 from both sides.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
2B Inequality
Similar practice
Solve x - 5 > 12.
Show answer + formula + trickx > 17.
Add 5 to both sides.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
3A Arithmetic sequence Find the next two terms: 7, 12, 17, 22, ...
Show answer + formula + trick27, 32.
The common difference is +5.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
3B Arithmetic sequence
Similar practice
Find the next two terms: 11, 15, 19, 23, ...
Show answer + formula + trick27, 31.
The common difference is +4.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
4A Nth term Find the nth term of 4, 7, 10, 13, ...
Show answer + formula + trick3n + 1.
The common difference is 3, so start with 3n. At n=1, 3n gives 3, so add 1.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
4B Nth term
Similar practice
Find the nth term of 6, 10, 14, 18, ...
Show answer + formula + trick4n + 2.
The common difference is 4, so start with 4n. At n=1, 4n gives 4, so add 2.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
5A Use nth term For the sequence 5n - 2, find the 12th term.
Show answer + formula + trick58.
5 × 12 - 2 = 58.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
5B Use nth term
Similar practice
For the sequence 7n + 1, find the 9th term.
Show answer + formula + trick64.
7 × 9 + 1 = 64.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
6A Geometric sequence Find the next term: 3, 6, 12, 24, ...
Show answer + formula + trick48.
Each term is multiplied by 2.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
6B Geometric sequence
Similar practice
Find the next term: 5, 15, 45, 135, ...
Show answer + formula + trick405.
Each term is multiplied by 3.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
7A Missing term Find x: 2, 6, 18, x, 162.
Show answer + formula + trick54.
The rule is ×3 each time.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
7B Missing term
Similar practice
Find x: 4, 12, 36, x, 324.
Show answer + formula + trick108.
The rule is ×3 each time.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
8A Consecutive numbers Three consecutive integers sum to 72. Find them.
Show answer + formula + trick23, 24, 25.
Middle number is 72 ÷ 3 = 24, so the neighbours are 23 and 25.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
8B Consecutive numbers
Similar practice
Three consecutive integers sum to 96. Find them.
Show answer + formula + trick31, 32, 33.
Middle number is 96 ÷ 3 = 32, so the neighbours are 31 and 33.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
9A Age problem Mia is 4 years older than Ava. Together they are 26. How old is Ava?
Show answer + formula + trick11.
Let Ava = x. Mia = x + 4. Then 2x + 4 = 26, so x = 11.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
9B Age problem
Similar practice
Noah is 6 years older than Leo. Together they are 34. How old is Leo?
Show answer + formula + trick14.
Let Leo = x. Noah = x + 6. Then 2x + 6 = 34, so x = 14.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
10A Pattern formula A matchstick pattern uses 4, 7, 10, 13 sticks. How many in figure 20?
Show answer + formula + trick61.
Nth term is 3n + 1. At n=20, 60 + 1 = 61.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.
10B Pattern formula
Similar practice
A pattern uses 6, 10, 14, 18 tiles. How many in figure 25?
Show answer + formula + trick102.
Nth term is 4n + 2. At n=25, 100 + 2 = 102.
Formula / rule
Rule / formula: Arithmetic sequence nth term starts with common difference × n, then adjust by a constant.
Tip / trick
Quick trick: For word problems, define the unknown first. For inequalities, solve like an equation unless multiplying/dividing by a negative number.
Remember
Memory cue: Sequence = difference first, then adjustment.

9. Number Patterns and Sequences

#Question typeExampleWorked solution
1A Constant difference Continue: 81, 74, 67, 60, ...
Show answer + formula + trick53.
Subtract 7 each time.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
1B Constant difference
Similar practice
Continue: 95, 87, 79, 71, ...
Show answer + formula + trick63.
Subtract 8 each time.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
2A Increasing difference Continue: 2, 5, 9, 14, 20, ...
Show answer + formula + trick27.
Differences are +3, +4, +5, +6, so next is +7.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
2B Increasing difference
Similar practice
Continue: 3, 7, 12, 18, 25, ...
Show answer + formula + trick33.
Differences are +4, +5, +6, +7, so next is +8.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
3A Geometric Continue: 160, 80, 40, 20, ...
Show answer + formula + trick10.
Divide by 2 each time.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
3B Geometric
Similar practice
Continue: 243, 81, 27, 9, ...
Show answer + formula + trick3.
Divide by 3 each time.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
4A Fibonacci style Continue: 4, 7, 11, 18, 29, ...
Show answer + formula + trick47.
Add the previous two terms.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
4B Fibonacci style
Similar practice
Continue: 5, 8, 13, 21, 34, ...
Show answer + formula + trick55.
Add the previous two terms.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
5A Square numbers What comes next: 1, 4, 9, 16, 25, ...?
Show answer + formula + trick36.
These are 1², 2², 3², 4², 5², so next is 6² = 36.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
5B Square numbers
Similar practice
What comes next: 4, 9, 16, 25, 36, ...?
Show answer + formula + trick49.
These are 2², 3², 4², 5², 6², so next is 7² = 49.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
6A Triangular numbers Continue: 1, 3, 6, 10, 15, ...
Show answer + formula + trick21.
Add 2, 3, 4, 5, then 6.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
6B Triangular numbers
Similar practice
Continue: 3, 6, 10, 15, 21, ...
Show answer + formula + trick28.
Add 3, 4, 5, 6, then 7.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
7A Alternating rule Continue: 3, 8, 6, 11, 9, 14, ...
Show answer + formula + trick12.
Alternate +5, -2.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
7B Alternating rule
Similar practice
Continue: 10, 14, 11, 15, 12, 16, ...
Show answer + formula + trick13.
Alternate +4, -3.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
8A Decimal sequence Continue: 0.4, 0.7, 1.0, 1.3, ...
Show answer + formula + trick1.6.
Add 0.3.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
8B Decimal sequence
Similar practice
Continue: 1.2, 1.6, 2.0, 2.4, ...
Show answer + formula + trick2.8.
Add 0.4.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
9A Find missing term 5, 11, 23, ?, 95.
Show answer + formula + trick47.
Multiply by 2 and add 1 each time: 23 × 2 + 1 = 47.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
9B Find missing term
Similar practice
7, 15, 31, ?, 127.
Show answer + formula + trick63.
Multiply by 2 and add 1 each time: 31 × 2 + 1 = 63.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
10A Backward sequence 100, 91, 83, 76, 70, ...
Show answer + formula + trick65.
Subtract 9, 8, 7, 6, then 5.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.
10B Backward sequence
Similar practice
120, 109, 99, 90, 82, ...
Show answer + formula + trick75.
Subtract 11, 10, 9, 8, then 7.
Formula / rule
Rule / formula: Check first differences, second differences, multiplication/division, then alternating rules.
Tip / trick
Quick trick: Write the change between terms above the sequence. If changes are not constant, inspect how the changes themselves vary.
Remember
Memory cue: Difference → second difference → ×/÷ → alternating.

10. Basic Geometry

#Question typeExampleWorked solution
1A Straight line One angle on a straight line is 128°. Find the other.
Show answer + formula + trick52°.
Angles on a straight line total 180°.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
1B Straight line
Similar practice
One angle on a straight line is 143°. Find the other.
Show answer + formula + trick37°.
Angles on a straight line total 180°.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
2A Around a point Angles around a point are 95°, 110°, 80° and x. Find x.
Show answer + formula + trick75°.
Angles around a point total 360°. 360 - 285 = 75.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
2B Around a point
Similar practice
Angles around a point are 120°, 85°, 64° and x. Find x.
Show answer + formula + trick91°.
Angles around a point total 360°. 360 - 269 = 91.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
3A Triangle A triangle has angles 48° and 67°. Find the third.
Show answer + formula + trick65°.
Angles in a triangle total 180°. 180 - 115 = 65.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
3B Triangle
Similar practice
A triangle has angles 56° and 79°. Find the third.
Show answer + formula + trick45°.
Angles in a triangle total 180°. 180 - 135 = 45.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
4A Isosceles triangle An isosceles triangle has vertex angle 38°. Find each base angle.
Show answer + formula + trick71°.
Remaining total is 142°, split equally: 71° each.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
4B Isosceles triangle
Similar practice
An isosceles triangle has vertex angle 44°. Find each base angle.
Show answer + formula + trick68°.
Remaining total is 136°, split equally: 68° each.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
5A Quadrilateral Three angles of a quadrilateral are 90°, 105° and 88°. Find the fourth.
Show answer + formula + trick77°.
Quadrilateral angles total 360°. 360 - 283 = 77.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
5B Quadrilateral
Similar practice
Three angles of a quadrilateral are 96°, 82° and 103°. Find the fourth.
Show answer + formula + trick79°.
Quadrilateral angles total 360°. 360 - 281 = 79.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
6A Vertically opposite Two straight lines cross. One angle is 63°. Find the vertically opposite angle.
Show answer + formula + trick63°.
Vertically opposite angles are equal.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
6B Vertically opposite
Similar practice
Two straight lines cross. One angle is 117°. Find the vertically opposite angle.
Show answer + formula + trick117°.
Vertically opposite angles are equal.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
7A Corresponding angles Two parallel lines are crossed by a transversal. One corresponding angle is 112°. Find the matching corresponding angle.
Show answer + formula + trick112°.
Corresponding angles on parallel lines are equal.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
7B Corresponding angles
Similar practice
Two parallel lines are crossed by a transversal. One corresponding angle is 74°. Find the matching corresponding angle.
Show answer + formula + trick74°.
Corresponding angles on parallel lines are equal.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
8A Alternate angles A pair of alternate interior angles lie on parallel lines. One is 68°. Find the other.
Show answer + formula + trick68°.
Alternate interior angles are equal.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
8B Alternate angles
Similar practice
A pair of alternate interior angles lie on parallel lines. One is 121°. Find the other.
Show answer + formula + trick121°.
Alternate interior angles are equal.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
9A Exterior triangle angle The two opposite interior angles of a triangle are 42° and 73°. Find the exterior angle.
Show answer + formula + trick115°.
An exterior angle equals the sum of the two opposite interior angles: 42 + 73 = 115.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
9B Exterior triangle angle
Similar practice
The two opposite interior angles of a triangle are 58° and 47°. Find the exterior angle.
Show answer + formula + trick105°.
An exterior angle equals the sum of the two opposite interior angles: 58 + 47 = 105.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
10A Angle type Classify 235°.
Show answer + formula + trickReflex angle.
A reflex angle is greater than 180° and less than 360°.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.
10B Angle type
Similar practice
Classify 152°.
Show answer + formula + trickObtuse angle.
An obtuse angle is greater than 90° and less than 180°.
Formula / rule
Rule / formula: Straight line = 180°. Around a point = 360°. Triangle = 180°. Quadrilateral = 360°. Vertically opposite angles are equal.
Tip / trick
Quick trick: Write the known total beside the diagram before calculating. Never trust how an angle looks.
Remember
Memory cue: Line 180, point 360, triangle 180, quad 360.

11. Shapes and Symmetry

#Question typeExampleWorked solution
1A Rectangle perimeter A rectangle is 12 cm by 7 cm. Find its perimeter.
Show answer + formula + trick38 cm.
P = 2(l + w) = 2(12 + 7) = 38.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
1B Rectangle perimeter
Similar practice
A rectangle is 15 cm by 9 cm. Find its perimeter.
Show answer + formula + trick48 cm.
P = 2(l + w) = 2(15 + 9) = 48.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
2A Rectangle area A rectangle is 13 cm by 8 cm. Find its area.
Show answer + formula + trick104 cm².
A = l × w = 13 × 8.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
2B Rectangle area
Similar practice
A rectangle is 17 cm by 6 cm. Find its area.
Show answer + formula + trick102 cm².
A = l × w = 17 × 6.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
3A Triangle area A triangle has base 14 cm and perpendicular height 9 cm. Find its area.
Show answer + formula + trick63 cm².
A = 1/2 × base × height = 1/2 × 14 × 9.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
3B Triangle area
Similar practice
A triangle has base 18 cm and perpendicular height 7 cm. Find its area.
Show answer + formula + trick63 cm².
A = 1/2 × 18 × 7 = 63.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
4A Parallelogram area Base 11 cm, perpendicular height 6 cm. Area?
Show answer + formula + trick66 cm².
A = base × perpendicular height.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
4B Parallelogram area
Similar practice
Base 13 cm, perpendicular height 8 cm. Area?
Show answer + formula + trick104 cm².
A = base × perpendicular height.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
5A Trapezium area Parallel sides are 8 cm and 14 cm, height 5 cm. Area?
Show answer + formula + trick55 cm².
A = 1/2 × (8 + 14) × 5 = 55.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
5B Trapezium area
Similar practice
Parallel sides are 10 cm and 16 cm, height 6 cm. Area?
Show answer + formula + trick78 cm².
A = 1/2 × (10 + 16) × 6 = 78.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
6A Regular polygon perimeter A regular octagon has side 6.5 cm. Perimeter?
Show answer + formula + trick52 cm.
8 × 6.5 = 52.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
6B Regular polygon perimeter
Similar practice
A regular decagon has side 4.2 cm. Perimeter?
Show answer + formula + trick42 cm.
10 × 4.2 = 42.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
7A Line symmetry How many lines of symmetry does a square have?
Show answer + formula + trick4.
Two diagonals and two lines through opposite side midpoints.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
7B Line symmetry
Similar practice
How many lines of symmetry does an equilateral triangle have?
Show answer + formula + trick3.
Each line goes from a vertex to the midpoint of the opposite side.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
8A Rotational symmetry What is the order of rotational symmetry of a regular hexagon?
Show answer + formula + trick6.
It matches itself 6 times in a full turn.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
8B Rotational symmetry
Similar practice
What is the order of rotational symmetry of a rectangle that is not a square?
Show answer + formula + trick2.
It matches itself after 180° and 360°.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
9A Reflection coordinates Reflect (3, -2) in the y-axis.
Show answer + formula + trick(-3, -2).
Reflection in the y-axis changes the sign of x only.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
9B Reflection coordinates
Similar practice
Reflect (-5, 4) in the y-axis.
Show answer + formula + trick(5, 4).
Reflection in the y-axis changes the sign of x only.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
10A Composite area A 10 cm by 8 cm rectangle has a 4 cm by 3 cm corner removed. Find remaining area.
Show answer + formula + trick68 cm².
80 - 12 = 68.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.
10B Composite area
Similar practice
A 12 cm by 9 cm rectangle has a 5 cm by 2 cm corner removed. Find remaining area.
Show answer + formula + trick98 cm².
108 - 10 = 98.
Formula / rule
Rule / formula: Rectangle A=lw, P=2(l+w). Triangle A=½bh. Parallelogram A=bh. Trapezium A=½(a+b)h.
Tip / trick
Quick trick: For composite shapes, split into rectangles/triangles or find a large shape and subtract the missing part.
Remember
Memory cue: Area uses square units; perimeter uses ordinary length units.

12. 3D Shapes and Volume

#Question typeExampleWorked solution
1A Cuboid volume Find the volume of a cuboid 8 cm × 5 cm × 3 cm.
Show answer + formula + trick120 cm³.
V = l × w × h.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
1B Cuboid volume
Similar practice
Find the volume of a cuboid 9 cm × 4 cm × 5 cm.
Show answer + formula + trick180 cm³.
V = l × w × h.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
2A Cube volume A cube has side 6 cm. Find its volume.
Show answer + formula + trick216 cm³.
V = 6³ = 216.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
2B Cube volume
Similar practice
A cube has side 7 cm. Find its volume.
Show answer + formula + trick343 cm³.
V = 7³ = 343.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
3A Cube surface area A cube has side 4 cm. Find its surface area.
Show answer + formula + trick96 cm².
Six faces, each 4 × 4 = 16. Total 6 × 16 = 96.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
3B Cube surface area
Similar practice
A cube has side 5 cm. Find its surface area.
Show answer + formula + trick150 cm².
Six faces, each 5 × 5 = 25. Total 6 × 25 = 150.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
4A Cuboid surface area Find the surface area of a 3 cm × 4 cm × 5 cm cuboid.
Show answer + formula + trick94 cm².
2(3×4 + 3×5 + 4×5) = 2(12+15+20) = 94.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
4B Cuboid surface area
Similar practice
Find the surface area of a 2 cm × 6 cm × 7 cm cuboid.
Show answer + formula + trick136 cm².
2(2×6 + 2×7 + 6×7) = 2(12+14+42) = 136.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
5A Faces edges vertices How many faces, edges and vertices does a cube have?
Show answer + formula + trick6 faces, 12 edges, 8 vertices.
Memorise this core fact.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
5B Faces edges vertices
Similar practice
How many faces, edges and vertices does a cuboid have?
Show answer + formula + trick6 faces, 12 edges, 8 vertices.
A cuboid has the same counts as a cube.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
6A Triangular prism How many faces does a triangular prism have?
Show answer + formula + trick5.
Two triangular ends and three rectangular faces.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
6B Triangular prism
Similar practice
How many vertices does a triangular prism have?
Show answer + formula + trick6.
Three vertices on each triangular end.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
7A Pyramid recognition A square-based pyramid has how many vertices?
Show answer + formula + trick5.
Four on the base plus the apex.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
7B Pyramid recognition
Similar practice
A triangular-based pyramid has how many faces?
Show answer + formula + trick4.
One triangular base plus three triangular side faces.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
8A Cylinder properties How many flat circular faces does a cylinder have?
Show answer + formula + trick2.
Top and bottom are flat circles; the side is curved.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
8B Cylinder properties
Similar practice
How many curved surfaces does a cylinder have?
Show answer + formula + trick1.
The side wraps around as one curved surface.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
9A Net reasoning A valid cube net must contain how many equal squares?
Show answer + formula + trick6.
A cube has six square faces.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
9B Net reasoning
Similar practice
A valid triangular prism net must contain how many faces altogether?
Show answer + formula + trick5.
Two triangles and three rectangles.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
10A Volume reverse problem A cuboid has volume 240 cm³, length 10 cm and width 6 cm. Find height.
Show answer + formula + trick4 cm.
h = 240 ÷ (10 × 6) = 4.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.
10B Volume reverse problem
Similar practice
A cuboid has volume 360 cm³, length 12 cm and width 5 cm. Find height.
Show answer + formula + trick6 cm.
h = 360 ÷ (12 × 5) = 6.
Formula / rule
Rule / formula: Cuboid volume = lwh. Cube volume = s³. Cube surface area = 6s². Cuboid surface area = 2(lw+lh+wh).
Tip / trick
Quick trick: Volume counts cubes, so use cubic units. Surface area counts outside faces, so use square units.
Remember
Memory cue: Volume = space inside; surface area = skin outside.

13. Measurement and Units

#Question typeExampleWorked solution
1A Length conversion Convert 3.45 km to metres.
Show answer + formula + trick3,450 m.
1 km = 1,000 m.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
1B Length conversion
Similar practice
Convert 5.08 km to metres.
Show answer + formula + trick5,080 m.
1 km = 1,000 m.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
2A Mass conversion Convert 2.75 kg to grams.
Show answer + formula + trick2,750 g.
1 kg = 1,000 g.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
2B Mass conversion
Similar practice
Convert 3.6 kg to grams.
Show answer + formula + trick3,600 g.
1 kg = 1,000 g.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
3A Capacity conversion Convert 4.2 litres to millilitres.
Show answer + formula + trick4,200 ml.
1 litre = 1,000 ml.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
3B Capacity conversion
Similar practice
Convert 2.35 litres to millilitres.
Show answer + formula + trick2,350 ml.
1 litre = 1,000 ml.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
4A Time conversion Convert 2 hours 35 minutes to minutes.
Show answer + formula + trick155 minutes.
2 hours = 120 minutes; 120 + 35 = 155.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
4B Time conversion
Similar practice
Convert 3 hours 42 minutes to minutes.
Show answer + formula + trick222 minutes.
3 hours = 180 minutes; 180 + 42 = 222.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
5A 24-hour time Write 7:45 pm in 24-hour time.
Show answer + formula + trick19:45.
For pm times after noon, add 12 to the hour.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
5B 24-hour time
Similar practice
Write 6:20 am in 24-hour time.
Show answer + formula + trick06:20.
For am times before noon, keep the hour and use two digits.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
6A Duration A train leaves at 13:48 and arrives at 16:17. Journey time?
Show answer + formula + trick2 h 29 min.
13:48 to 14:00 = 12 min, to 16:00 = 2 h, then 17 min. Total 2 h 29 min.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
6B Duration
Similar practice
A bus leaves at 09:37 and arrives at 12:05. Journey time?
Show answer + formula + trick2 h 28 min.
09:37 to 10:00 = 23 min, to 12:00 = 2 h, then 5 min. Total 2 h 28 min.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
7A Money Three books cost £7.85 each. You pay £25. Change?
Show answer + formula + trick£1.45.
3 × £7.85 = £23.55; £25 - £23.55 = £1.45.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
7B Money
Similar practice
Four tickets cost £6.75 each. You pay £30. Change?
Show answer + formula + trick£3.00.
4 × £6.75 = £27.00; £30 - £27 = £3.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
8A Reading scales A scale has 5 equal intervals between 2 kg and 3 kg. What is each interval?
Show answer + formula + trick0.2 kg.
Difference is 1 kg. 1 ÷ 5 = 0.2 kg.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
8B Reading scales
Similar practice
A scale has 8 equal intervals between 4 kg and 6 kg. What is each interval?
Show answer + formula + trick0.25 kg.
Difference is 2 kg. 2 ÷ 8 = 0.25 kg.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
9A Area units Convert 3.2 m² to cm².
Show answer + formula + trick32,000 cm².
1 m² = 10,000 cm², so 3.2 × 10,000 = 32,000.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
9B Area units
Similar practice
Convert 1.7 m² to cm².
Show answer + formula + trick17,000 cm².
1 m² = 10,000 cm², so 1.7 × 10,000 = 17,000.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
10A Speed A car travels 150 km in 2.5 hours. Average speed?
Show answer + formula + trick60 km/h.
Speed = distance ÷ time = 150 ÷ 2.5 = 60.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.
10B Speed
Similar practice
A cyclist travels 84 km in 3.5 hours. Average speed?
Show answer + formula + trick24 km/h.
Speed = distance ÷ time = 84 ÷ 3.5 = 24.
Formula / rule
Rule / formula: 1 km=1000 m, 1 m=100 cm=1000 mm, 1 kg=1000 g, 1 L=1000 ml. Speed = distance ÷ time.
Tip / trick
Quick trick: Convert everything to the same unit before calculating. For time, bridge to the next hour first.
Remember
Memory cue: Big unit to small unit = multiply; small to big = divide.

14. Data Handling

#Question typeExampleWorked solution
1A Read a table A table shows 18, 24, 17 and 31 visitors over four days. Total?
Show answer + formula + trick90.
18 + 24 + 17 + 31 = 90.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
1B Read a table
Similar practice
A table shows 26, 19, 34 and 21 visitors over four days. Total?
Show answer + formula + trick100.
26 + 19 + 34 + 21 = 100.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
2A Difference from bar chart One bar shows 48 and another 35. What is the difference?
Show answer + formula + trick13.
48 - 35 = 13.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
2B Difference from bar chart
Similar practice
One bar shows 63 and another 47. What is the difference?
Show answer + formula + trick16.
63 - 47 = 16.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
3A Line graph change A value rises from 22 to 37. By how much?
Show answer + formula + trick15.
37 - 22 = 15.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
3B Line graph change
Similar practice
A value falls from 54 to 38. By how much?
Show answer + formula + trick16.
54 - 38 = 16.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
4A Pie chart angle A category is 25% of a pie chart. What angle represents it?
Show answer + formula + trick90°.
25% of 360° = 90°.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
4B Pie chart angle
Similar practice
A category is 35% of a pie chart. What angle represents it?
Show answer + formula + trick126°.
35% of 360° = 0.35 × 360 = 126°.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
5A Pie chart from angle A sector is 72°. What fraction of the whole is this?
Show answer + formula + trick1/5.
72/360 = 1/5.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
5B Pie chart from angle
Similar practice
A sector is 45°. What fraction of the whole is this?
Show answer + formula + trick1/8.
45/360 = 1/8.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
6A Pictogram One symbol represents 8 pupils. What do 3.5 symbols represent?
Show answer + formula + trick28 pupils.
3.5 × 8 = 28.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
6B Pictogram
Similar practice
One symbol represents 6 pupils. What do 4.5 symbols represent?
Show answer + formula + trick27 pupils.
4.5 × 6 = 27.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
7A Missing table value A total is 120. Three categories are 35, 28 and 41. Find the fourth.
Show answer + formula + trick16.
120 - (35 + 28 + 41) = 16.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
7B Missing table value
Similar practice
A total is 150. Three categories are 42, 37 and 51. Find the fourth.
Show answer + formula + trick20.
150 - (42 + 37 + 51) = 20.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
8A Two-way total There are 18 girls and 14 boys in Club A, and 11 girls and 17 boys in Club B. Total pupils?
Show answer + formula + trick60.
18 + 14 + 11 + 17 = 60.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
8B Two-way total
Similar practice
There are 22 girls and 16 boys in Club A, and 13 girls and 19 boys in Club B. Total pupils?
Show answer + formula + trick70.
22 + 16 + 13 + 19 = 70.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
9A Compare proportions Class A: 12 of 30 choose chess. Class B: 15 of 50. Which has the higher proportion?
Show answer + formula + trickClass A.
A = 40%; B = 30%.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
9B Compare proportions
Similar practice
Class A: 18 of 45 choose chess. Class B: 14 of 35. Which has the higher proportion?
Show answer + formula + trickThey are equal.
18/45 = 40%; 14/35 = 40%.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
10A Scale on graph A graph axis marks 0, 20, 40 with 4 equal small intervals between labelled marks. Each small interval?
Show answer + formula + trick5.
20 ÷ 4 = 5.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.
10B Scale on graph
Similar practice
A graph axis marks 0, 30, 60 with 6 equal small intervals between labelled marks. Each small interval?
Show answer + formula + trick5.
30 ÷ 6 = 5.
Formula / rule
Rule / formula: Pie chart angle = fraction × 360°. Proportion = part ÷ whole.
Tip / trick
Quick trick: Read the axis scale before reading bars or points. Check whether minor intervals are 1, 2, 5, 10, etc.
Remember
Memory cue: Read scale first, data second.

15. Advanced Data Handling

#Question typeExampleWorked solution
1A Mean Find the mean of 7, 9, 12, 16, 21.
Show answer + formula + trick13.
Total = 65; 65 ÷ 5 = 13.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
1B Mean
Similar practice
Find the mean of 8, 10, 15, 17, 20.
Show answer + formula + trick14.
Total = 70; 70 ÷ 5 = 14.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
2A Median odd set Find the median of 3, 11, 7, 8, 20.
Show answer + formula + trick8.
Order: 3, 7, 8, 11, 20. Middle is 8.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
2B Median odd set
Similar practice
Find the median of 14, 5, 9, 21, 11.
Show answer + formula + trick11.
Order: 5, 9, 11, 14, 21. Middle is 11.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
3A Median even set Find the median of 4, 7, 10, 15, 21, 30.
Show answer + formula + trick12.5.
Middle pair is 10 and 15. Mean = 12.5.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
3B Median even set
Similar practice
Find the median of 6, 8, 13, 17, 22, 28.
Show answer + formula + trick15.
Middle pair is 13 and 17. Mean = 15.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
4A Mode Find the mode: 4, 6, 6, 7, 8, 6, 9.
Show answer + formula + trick6.
6 occurs most often.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
4B Mode
Similar practice
Find the mode: 3, 5, 7, 5, 8, 5, 9.
Show answer + formula + trick5.
5 occurs most often.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
5A Range Find the range of 18, 4, 27, 11, 9.
Show answer + formula + trick23.
27 - 4 = 23.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
5B Range
Similar practice
Find the range of 31, 12, 45, 28, 19.
Show answer + formula + trick33.
45 - 12 = 33.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
6A Missing value from mean The mean of 5 numbers is 12. Four are 9, 11, 13, 15. Find the fifth.
Show answer + formula + trick12.
Required total = 5 × 12 = 60. Known total = 48. Missing = 12.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
6B Missing value from mean
Similar practice
The mean of 6 numbers is 15. Five are 10, 12, 14, 18, 20. Find the sixth.
Show answer + formula + trick16.
Required total = 6 × 15 = 90. Known total = 74. Missing = 16.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
7A Frequency mean Scores 1, 2, 3 occur with frequencies 2, 3, 5. Find the mean.
Show answer + formula + trick2.3.
Weighted total = 1×2 + 2×3 + 3×5 = 23; total frequency = 10; mean = 2.3.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
7B Frequency mean
Similar practice
Scores 2, 3, 4 occur with frequencies 3, 2, 5. Find the mean.
Show answer + formula + trick3.2.
Weighted total = 2×3 + 3×2 + 4×5 = 32; total frequency = 10; mean = 3.2.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
8A Simple probability A bag has 3 red, 5 blue and 2 green counters. Probability of blue?
Show answer + formula + trick1/2.
5 blue out of 10 total = 5/10 = 1/2.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
8B Simple probability
Similar practice
A bag has 4 red, 3 blue and 5 green counters. Probability of red?
Show answer + formula + trick1/3.
4 red out of 12 total = 4/12 = 1/3.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
9A Scatter graph interpretation As x increases, y generally decreases. What type of correlation?
Show answer + formula + trickNegative correlation.
The variables move in opposite directions.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
9B Scatter graph interpretation
Similar practice
As x increases, y generally increases. What type of correlation?
Show answer + formula + trickPositive correlation.
The variables tend to increase together.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
10A Frequency reasoning The modal class in a grouped frequency table is the class with what property?
Show answer + formula + trickThe greatest frequency.
Mode means most frequent.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.
10B Frequency reasoning
Similar practice
Which class is the modal class: 0-10 frequency 4, 10-20 frequency 9, 20-30 frequency 6?
Show answer + formula + trick10-20.
It has the greatest frequency, 9.
Formula / rule
Rule / formula: Mean = total ÷ number. Median = middle after ordering. Mode = most frequent. Range = highest − lowest.
Tip / trick
Quick trick: For a missing value from a mean, first find the required total: mean × number of values.
Remember
Memory cue: Mean needs a total; median needs order; mode means most.

16. Venn Diagrams and Probability

#Question typeExampleWorked solution
1A Intersection 18 pupils like Maths, 12 like Science and 5 like both. How many like Maths only?
Show answer + formula + trick13.
18 - 5 = 13.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
1B Intersection
Similar practice
24 pupils like Art, 15 like Music and 7 like both. How many like Art only?
Show answer + formula + trick17.
24 - 7 = 17.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
2A Union Using the same data, how many like Maths or Science?
Show answer + formula + trick25.
18 + 12 - 5 = 25.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
2B Union
Similar practice
Using the same data, how many like Art or Music?
Show answer + formula + trick32.
24 + 15 - 7 = 32.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
3A Neither In a class of 30, 25 like Maths or Science. How many like neither?
Show answer + formula + trick5.
30 - 25 = 5.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
3B Neither
Similar practice
In a class of 36, 32 like Art or Music. How many like neither?
Show answer + formula + trick4.
36 - 32 = 4.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
4A Set total Maths only 9, Science only 7, both 6, neither 3. Class size?
Show answer + formula + trick25.
9 + 7 + 6 + 3 = 25.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
4B Set total
Similar practice
Art only 11, Music only 8, both 5, neither 4. Class size?
Show answer + formula + trick28.
11 + 8 + 5 + 4 = 28.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
5A Probability complement Probability of rain is 0.35. Probability of no rain?
Show answer + formula + trick0.65.
Probabilities of complementary events sum to 1.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
5B Probability complement
Similar practice
Probability of winning is 0.28. Probability of not winning?
Show answer + formula + trick0.72.
Complementary probabilities sum to 1.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
6A Probability scale What does probability 0 mean?
Show answer + formula + trickImpossible.
0 = impossible, 1 = certain.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
6B Probability scale
Similar practice
What does probability 1 mean?
Show answer + formula + trickCertain.
1 = certain, 0 = impossible.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
7A Two independent events A fair coin is tossed twice. Probability of two heads?
Show answer + formula + trick1/4.
1/2 × 1/2 = 1/4.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
7B Two independent events
Similar practice
A fair coin is tossed three times. Probability of three heads?
Show answer + formula + trick1/8.
1/2 × 1/2 × 1/2 = 1/8.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
8A Dice compound event A fair die is rolled. Probability of an even number greater than 3?
Show answer + formula + trick1/3.
Favourable outcomes are 4 and 6: 2/6 = 1/3.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
8B Dice compound event
Similar practice
A fair die is rolled. Probability of a prime number greater than 2?
Show answer + formula + trick1/3.
Favourable outcomes are 3 and 5: 2/6 = 1/3.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
9A Without replacement A bag has 3 red and 2 blue counters. Two are drawn without replacement. Probability both are red?
Show answer + formula + trick3/10.
3/5 × 2/4 = 6/20 = 3/10.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
9B Without replacement
Similar practice
A bag has 4 red and 3 blue counters. Two are drawn without replacement. Probability both are red?
Show answer + formula + trick2/7.
4/7 × 3/6 = 12/42 = 2/7.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
10A At least one Two fair coins are tossed. Probability of at least one head?
Show answer + formula + trick3/4.
Use complement: only no head is TT = 1/4. So 1 - 1/4 = 3/4.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.
10B At least one
Similar practice
Two fair coins are tossed. Probability of at least one tail?
Show answer + formula + trick3/4.
Use complement: only no tail is HH = 1/4. So 1 - 1/4 = 3/4.
Formula / rule
Rule / formula: P(event)=favourable outcomes ÷ total outcomes. Complementary probabilities add to 1.
Tip / trick
Quick trick: In Venn diagrams, fill the overlap first. For 'at least one', often use 1 − P(none).
Remember
Memory cue: Overlap first; neither last.

17. Word Problems and Applied Maths

#Question typeExampleWorked solution
1A Shopping 4 pens at £1.35 and 3 notebooks at £2.40. Total cost?
Show answer + formula + trick£12.60.
Pens £5.40, notebooks £7.20, total £12.60.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
1B Shopping
Similar practice
5 pens at £1.25 and 2 notebooks at £3.40. Total cost?
Show answer + formula + trick£13.05.
Pens £6.25, notebooks £6.80, total £13.05.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
2A Travel A train covers 168 miles in 3 hours. Average speed?
Show answer + formula + trick56 mph.
168 ÷ 3 = 56.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
2B Travel
Similar practice
A car covers 210 miles in 3.5 hours. Average speed?
Show answer + formula + trick60 mph.
210 ÷ 3.5 = 60.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
3A Consecutive numbers Two consecutive numbers sum to 71. Find them.
Show answer + formula + trick35 and 36.
Half of 71 is 35.5, so the consecutive integers are 35 and 36.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
3B Consecutive numbers
Similar practice
Two consecutive numbers sum to 93. Find them.
Show answer + formula + trick46 and 47.
Half of 93 is 46.5, so the consecutive integers are 46 and 47.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
4A Ages A mother is 28 years older than her daughter. Together they are 54. Ages?
Show answer + formula + trickDaughter 13, mother 41.
Let daughter = x. Then x + x + 28 = 54, so 2x = 26 and x = 13.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
4B Ages
Similar practice
A father is 30 years older than his son. Together they are 58. Ages?
Show answer + formula + trickSon 14, father 44.
Let son = x. Then x + x + 30 = 58, so 2x = 28 and x = 14.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
5A Area in context A garden is 12 m by 9 m. A 3 m by 2 m shed covers part of it. Uncovered area?
Show answer + formula + trick102 m².
Garden = 108 m², shed = 6 m², difference = 102 m².
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
5B Area in context
Similar practice
A patio is 15 m by 10 m. A 4 m by 3 m pond covers part of it. Uncovered area?
Show answer + formula + trick138 m².
Patio = 150 m², pond = 12 m², difference = 138 m².
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
6A Time A film starts at 18:35 and lasts 1 h 48 min. Finish time?
Show answer + formula + trick20:23.
18:35 + 1 h = 19:35, +48 min = 20:23.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
6B Time
Similar practice
A concert starts at 19:20 and lasts 2 h 15 min. Finish time?
Show answer + formula + trick21:35.
19:20 + 2 h = 21:20, +15 min = 21:35.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
7A Packing 487 sweets are packed equally into bags of 24. How many full bags and how many left?
Show answer + formula + trick20 full bags, 7 left.
24 × 20 = 480, remainder 7.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
7B Packing
Similar practice
562 biscuits are packed equally into boxes of 25. How many full boxes and how many left?
Show answer + formula + trick22 full boxes, 12 left.
25 × 22 = 550, remainder 12.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
8A Mixture ratio Orange:apple juice = 3:2. A jug contains 1.5 litres. How much orange juice?
Show answer + formula + trick0.9 litres.
5 parts total. 1.5 ÷ 5 = 0.3 L per part. Orange = 3 × 0.3 = 0.9 L.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
8B Mixture ratio
Similar practice
Red:yellow paint = 2:3. A tin contains 2 litres. How much yellow paint?
Show answer + formula + trick1.2 litres.
5 parts total. 2 ÷ 5 = 0.4 L per part. Yellow = 3 × 0.4 = 1.2 L.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
9A Logic Three boxes contain 12, 18 and 30 balls. Balls are redistributed equally among the three boxes. How many per box?
Show answer + formula + trick20.
Total 60; 60 ÷ 3 = 20.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
9B Logic
Similar practice
Four boxes contain 14, 18, 22 and 26 balls. Balls are redistributed equally among the four boxes. How many per box?
Show answer + formula + trick20.
Total 80; 80 ÷ 4 = 20.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
10A Multi-step percentage A £240 bicycle is reduced by 15%, then £12 delivery is added. Final cost?
Show answer + formula + trick£216.
15% of £240 = £36. Sale price £204. Add £12 = £216.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?
10B Multi-step percentage
Similar practice
A £360 tablet is reduced by 20%, then £15 delivery is added. Final cost?
Show answer + formula + trick£303.
20% of £360 = £72. Sale price £288. Add £15 = £303.
Formula / rule
Rule / formula: No single formula. Translate the story into operations and keep units consistent.
Tip / trick
Quick trick: Underline what is being asked, circle useful numbers, estimate the answer, then calculate. Ask whether the answer must be rounded up.
Remember
Memory cue: What do I know? What do I need? Which operation connects them?

18. Spatial Reasoning

#Question typeExampleWorked solution
1A Translation Translate point (2, 3) by vector (4, -1).
Show answer + formula + trick(6, 2).
Add 4 to x and subtract 1 from y.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
1B Translation
Similar practice
Translate point (-3, 4) by vector (5, -2).
Show answer + formula + trick(2, 2).
Add 5 to x and subtract 2 from y.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
2A Reflection in x-axis Reflect (-5, 3) in the x-axis.
Show answer + formula + trick(-5, -3).
Keep x, change the sign of y.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
2B Reflection in x-axis
Similar practice
Reflect (6, -4) in the x-axis.
Show answer + formula + trick(6, 4).
Keep x, change the sign of y.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
3A Reflection in y-axis Reflect (4, -2) in the y-axis.
Show answer + formula + trick(-4, -2).
Change the sign of x, keep y.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
3B Reflection in y-axis
Similar practice
Reflect (-7, 3) in the y-axis.
Show answer + formula + trick(7, 3).
Change the sign of x, keep y.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
4A Quarter-turn rotation A point lies 3 units to the right of the centre. After a 90° anticlockwise turn, where is it relative to the centre?
Show answer + formula + trick3 units above.
A quarter-turn anticlockwise sends right to up.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
4B Quarter-turn rotation
Similar practice
A point lies 4 units above the centre. After a 90° clockwise turn, where is it relative to the centre?
Show answer + formula + trick4 units to the right.
A quarter-turn clockwise sends up to right.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
5A Half-turn rotation What happens to a point 2 right and 5 up after a 180° rotation about the centre?
Show answer + formula + trick2 left and 5 down.
A half-turn reverses both directions.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
5B Half-turn rotation
Similar practice
What happens to a point 3 left and 2 down after a 180° rotation about the centre?
Show answer + formula + trick3 right and 2 up.
A half-turn reverses both directions.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
6A Tessellation Can regular hexagons tessellate on their own?
Show answer + formula + trickYes.
Their 120° interior angles fit three around a point: 3 × 120° = 360°.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
6B Tessellation
Similar practice
Can regular pentagons tessellate on their own?
Show answer + formula + trickNo.
Their interior angle is 108°, and 360 ÷ 108 is not a whole number.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
7A Cube net How many square faces must a cube net contain?
Show answer + formula + trick6.
One for each face of the cube.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
7B Cube net
Similar practice
How many edges does a cube have?
Show answer + formula + trick12.
A cube has 12 edges.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
8A Viewpoint A stack has two cubes one behind the other at the same height. From the front, how many cubes may be visible?
Show answer + formula + trick1.
The rear cube can be hidden directly behind the front cube.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
8B Viewpoint
Similar practice
A stack has three cubes directly one behind another at the same height. From the front, how many cubes may be visible?
Show answer + formula + trick1.
The two rear cubes can be completely hidden behind the front cube.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
9A Symmetry after reflection A shape is reflected twice in the same mirror line. What is the final position?
Show answer + formula + trickThe original position.
Two identical reflections cancel each other.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
9B Symmetry after reflection
Similar practice
A shape is reflected in the x-axis and then reflected in the x-axis again. What is the final position?
Show answer + formula + trickThe original position.
Two identical reflections cancel each other.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
10A Coordinate movement Move (-2, 5) 7 units right and 3 units down.
Show answer + formula + trick(5, 2).
x: -2 + 7 = 5; y: 5 - 3 = 2.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.
10B Coordinate movement
Similar practice
Move (4, -1) 6 units left and 5 units up.
Show answer + formula + trick(-2, 4).
x: 4 - 6 = -2; y: -1 + 5 = 4.
Formula / rule
Rule / formula: Translation adds a vector. Reflection changes position across a mirror line. Rotation keeps distance from the centre fixed.
Tip / trick
Quick trick: For coordinate reflections: in x-axis change y sign; in y-axis change x sign.
Remember
Memory cue: x-axis flips y; y-axis flips x.

19. Financial Mathematics

#Question typeExampleWorked solution
1A Profit An item costs £36 and sells for £49. Profit?
Show answer + formula + trick£13.
Selling price - cost price = £49 - £36.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
1B Profit
Similar practice
An item costs £52 and sells for £68. Profit?
Show answer + formula + trick£16.
Selling price - cost price = £68 - £52.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
2A Loss An item costs £85 and sells for £72. Loss?
Show answer + formula + trick£13.
Cost price - selling price = £13.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
2B Loss
Similar practice
An item costs £96 and sells for £81. Loss?
Show answer + formula + trick£15.
Cost price - selling price = £15.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
3A Percentage profit A toy costs £40 and sells for £50. Profit percentage?
Show answer + formula + trick25%.
Profit = £10. £10 ÷ £40 = 25%.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
3B Percentage profit
Similar practice
A book costs £24 and sells for £30. Profit percentage?
Show answer + formula + trick25%.
Profit = £6. £6 ÷ £24 = 25%.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
4A Simple interest £500 earns 4% simple interest per year for 3 years. Interest earned?
Show answer + formula + trick£60.
4% of £500 = £20 per year. Over 3 years = £60.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
4B Simple interest
Similar practice
£800 earns 3% simple interest per year for 4 years. Interest earned?
Show answer + formula + trick£96.
3% of £800 = £24 per year. Over 4 years = £96.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
5A Savings balance You save £35 per month for 8 months, then spend £90. Balance?
Show answer + formula + trick£190.
35 × 8 = 280; 280 - 90 = 190.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
5B Savings balance
Similar practice
You save £42 per month for 6 months, then spend £75. Balance?
Show answer + formula + trick£177.
42 × 6 = 252; 252 - 75 = 177.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
6A Budget Weekly budget £60. Spending is £18.50, £12.75 and £21.40. Money left?
Show answer + formula + trick£7.35.
Total spent £52.65; £60 - £52.65 = £7.35.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
6B Budget
Similar practice
Weekly budget £85. Spending is £24.60, £18.35 and £31.20. Money left?
Show answer + formula + trick£10.85.
Total spent £74.15; £85 - £74.15 = £10.85.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
7A Best buy 750 g cereal costs £3.00; 1 kg costs £3.80. Which is cheaper per kg?
Show answer + formula + trick1 kg pack.
750 g pack costs £4.00 per kg. The 1 kg pack costs £3.80 per kg.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
7B Best buy
Similar practice
600 g cereal costs £2.70; 1 kg costs £4.20. Which is cheaper per kg?
Show answer + formula + trick1 kg pack.
600 g pack costs £4.50 per kg. The 1 kg pack costs £4.20 per kg.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
8A Discount then price A £90 coat has 20% off. Sale price?
Show answer + formula + trick£72.
20% of £90 = £18; £90 - £18 = £72.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
8B Discount then price
Similar practice
A £125 jacket has 16% off. Sale price?
Show answer + formula + trick£105.
16% of £125 = £20; £125 - £20 = £105.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
9A Bill total Electricity £42.60, water £18.75, internet £27.99. Total?
Show answer + formula + trick£89.34.
42.60 + 18.75 + 27.99 = 89.34.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
9B Bill total
Similar practice
Gas £35.80, water £22.45, internet £29.95. Total?
Show answer + formula + trick£88.20.
35.80 + 22.45 + 29.95 = 88.20.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
10A Change and check You buy items costing £6.85, £4.70 and £3.95 and pay £20. Change?
Show answer + formula + trick£4.50.
Total = £15.50. Change = £20 - £15.50 = £4.50.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.
10B Change and check
Similar practice
You buy items costing £8.65, £5.75 and £4.10 and pay £25. Change?
Show answer + formula + trick£6.50.
Total = £18.50. Change = £25 - £18.50 = £6.50.
Formula / rule
Rule / formula: Profit = selling price − cost price. Loss = cost price − selling price. Profit % = profit ÷ cost price × 100.
Tip / trick
Quick trick: For best-buy questions, compare the same unit, usually cost per item, per 100 g or per kg.
Remember
Memory cue: Profit compares with cost price, not selling price.

20. Tiffin Focus: Special Numbers & Divisibility

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1ADivisibility by 3 and 9Which of 4,572 and 4,573 is divisible by 9?
Show answer + formula + trick4,572.
Digit sum 4+5+7+2=18, which is divisible by 9. The other digit sum is 19.
Formula / rule
Divisibility by 3 or 9 is decided by the sum of the digits.
Tip / trick
Add the digits before attempting any division.
Remember
Digit sum first.
1BDivisibility by 3 and 9
Similar practice
Which of 6,381 and 6,382 is divisible by 3?
Show answer + formula + trick6,381.
Digit sum 6+3+8+1=18, which is divisible by 3.
Formula / rule
Divisibility by 3 or 9 is decided by the sum of the digits.
Tip / trick
Add the digits before attempting any division.
Remember
Digit sum first.
2ADivisibility by 4Is 7,316 divisible by 4?
Show answer + formula + trickYes.
Only the last two digits matter. 16 is divisible by 4.
Formula / rule
A whole number is divisible by 4 if its last two digits form a number divisible by 4.
Tip / trick
Ignore every digit except the final two.
Remember
Last two for ÷4.
2BDivisibility by 4
Similar practice
Is 9,542 divisible by 4?
Show answer + formula + trickNo.
Only the last two digits matter. 42 is not divisible by 4.
Formula / rule
A whole number is divisible by 4 if its last two digits form a number divisible by 4.
Tip / trick
Ignore every digit except the final two.
Remember
Last two for ÷4.
3ADivisibility by 6Is 2,154 divisible by 6?
Show answer + formula + trickYes.
It is even, so divisible by 2, and its digit sum is 12, so divisible by 3.
Formula / rule
A number is divisible by 6 if it is divisible by both 2 and 3.
Tip / trick
Check evenness and digit sum.
Remember
÷6 = ÷2 and ÷3.
3BDivisibility by 6
Similar practice
Is 3,428 divisible by 6?
Show answer + formula + trickNo.
It is even, but its digit sum is 17, not divisible by 3.
Formula / rule
A number is divisible by 6 if it is divisible by both 2 and 3.
Tip / trick
Check evenness and digit sum.
Remember
÷6 = ÷2 and ÷3.
4APrime factor reasoningWhich is prime: 51, 53, 55, 57?
Show answer + formula + trick53.
51 and 57 are divisible by 3, and 55 is divisible by 5.
Formula / rule
A prime number has exactly two factors, 1 and itself.
Tip / trick
For numbers under 100, test divisibility by 2, 3, 5 and 7 where needed.
Remember
Prime means exactly two factors.
4BPrime factor reasoning
Similar practice
Which is prime: 61, 63, 65, 69?
Show answer + formula + trick61.
63 and 69 are divisible by 3; 65 is divisible by 5.
Formula / rule
A prime number has exactly two factors, 1 and itself.
Tip / trick
For numbers under 100, test divisibility by 2, 3, 5 and 7 where needed.
Remember
Prime means exactly two factors.
5ACommon factor puzzleA number is a factor of both 48 and 72 and is greater than 10. What is the greatest possible number?
Show answer + formula + trick24.
The HCF of 48 and 72 is 24.
Formula / rule
HCF is the greatest factor shared by both numbers.
Tip / trick
List factor pairs or use prime factors if helpful.
Remember
Shared factor, choose greatest.
5BCommon factor puzzle
Similar practice
A number is a factor of both 60 and 84 and is greater than 10. What is the greatest possible number?
Show answer + formula + trick12.
The HCF of 60 and 84 is 12.
Formula / rule
HCF is the greatest factor shared by both numbers.
Tip / trick
List factor pairs or use prime factors if helpful.
Remember
Shared factor, choose greatest.
6ACommon multiple puzzleWhat is the smallest number greater than 20 that is a multiple of both 6 and 8?
Show answer + formula + trick24.
The LCM of 6 and 8 is 24.
Formula / rule
LCM is the smallest positive multiple common to both numbers.
Tip / trick
Write a short multiples list for the larger number first.
Remember
Common multiple, choose smallest.
6BCommon multiple puzzle
Similar practice
What is the smallest number greater than 30 that is a multiple of both 9 and 12?
Show answer + formula + trick36.
The LCM of 9 and 12 is 36.
Formula / rule
LCM is the smallest positive multiple common to both numbers.
Tip / trick
Write a short multiples list for the larger number first.
Remember
Common multiple, choose smallest.
7ASquare and cube recognitionWhich number is both a square number and less than 50: 18, 25, 32, 45?
Show answer + formula + trick25.
25=5².
Formula / rule
Square numbers are n². Cube numbers are n³.
Tip / trick
Know squares to 15² and cubes to at least 10³.
Remember
Squares: n×n. Cubes: n×n×n.
7BSquare and cube recognition
Similar practice
Which number is a cube number: 24, 27, 30, 36?
Show answer + formula + trick27.
27=3³.
Formula / rule
Square numbers are n². Cube numbers are n³.
Tip / trick
Know squares to 15² and cubes to at least 10³.
Remember
Squares: n×n. Cubes: n×n×n.
8ARemainder patternWhat remainder is left when 1,003 is divided by 10?
Show answer + formula + trick3.
Division by 10 leaves the units digit as the remainder.
Formula / rule
When dividing by 10, 100 or 1000, the trailing digits determine the remainder.
Tip / trick
Do not perform long division for powers of 10.
Remember
Remainder lives at the end.
8BRemainder pattern
Similar practice
What remainder is left when 2,047 is divided by 100?
Show answer + formula + trick47.
Division by 100 leaves the final two digits as the remainder.
Formula / rule
When dividing by 10, 100 or 1000, the trailing digits determine the remainder.
Tip / trick
Do not perform long division for powers of 10.
Remember
Remainder lives at the end.
9AConsecutive integer propertiesThe sum of three consecutive integers is 75. What is the largest?
Show answer + formula + trick26.
The middle is 75÷3=25, so the integers are 24,25,26.
Formula / rule
For an odd number of consecutive integers, their average is the middle integer.
Tip / trick
Divide the total by the number of terms.
Remember
Odd count: average = middle.
9BConsecutive integer properties
Similar practice
The sum of five consecutive integers is 110. What is the middle integer?
Show answer + formula + trick22.
The middle is the average: 110÷5=22.
Formula / rule
For an odd number of consecutive integers, their average is the middle integer.
Tip / trick
Divide the total by the number of terms.
Remember
Odd count: average = middle.
10ADigit-sum puzzleA two-digit number has digits that total 11. Its tens digit is 3 more than its units digit. What is the number?
Show answer + formula + trick74.
Let units=u, tens=u+3. Then 2u+3=11, so u=4, tens=7.
Formula / rule
A two-digit number is 10×tens + units.
Tip / trick
Translate digit conditions into a tiny equation.
Remember
Tens and units are separate values.
10BDigit-sum puzzle
Similar practice
A two-digit number has digits that total 13. Its tens digit is 5 more than its units digit. What is the number?
Show answer + formula + trick94.
Let units=u, tens=u+5. Then 2u+5=13, so u=4, tens=9.
Formula / rule
A two-digit number is 10×tens + units.
Tip / trick
Translate digit conditions into a tiny equation.
Remember
Tens and units are separate values.

21. Tiffin Focus: Missing Numbers, Digits & Arithmetic Puzzles

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1AMissing digit in additionFill the digit: 4□7 + 268 = 735.
Show answer + formula + trick6.
735-268=467, so the missing digit is 6.
Formula / rule
Use inverse operations to reconstruct the missing number.
Tip / trick
Subtract the known addend from the total.
Remember
Addition mystery? Subtract.
1BMissing digit in addition
Similar practice
Fill the digit: 5□4 + 379 = 913.
Show answer + formula + trick3.
913-379=534, so the missing digit is 3.
Formula / rule
Use inverse operations to reconstruct the missing number.
Tip / trick
Subtract the known addend from the total.
Remember
Addition mystery? Subtract.
2AMissing digit in subtractionFill the digit: 8□2 - 347 = 475.
Show answer + formula + trick2.
475+347=822, so the missing digit is 2.
Formula / rule
For A-B=C, A=B+C.
Tip / trick
Reverse subtraction with addition.
Remember
Missing start? Add.
2BMissing digit in subtraction
Similar practice
Fill the digit: 9□5 - 468 = 457.
Show answer + formula + trick2.
457+468=925, so the missing digit is 2.
Formula / rule
For A-B=C, A=B+C.
Tip / trick
Reverse subtraction with addition.
Remember
Missing start? Add.
3AMissing digit in multiplicationFill the digit: 3□ × 7 = 238.
Show answer + formula + trick4.
238÷7=34.
Formula / rule
Use division to reverse multiplication.
Tip / trick
Divide the product by the known factor.
Remember
Product mystery? Divide.
3BMissing digit in multiplication
Similar practice
Fill the digit: 4□ × 6 = 288.
Show answer + formula + trick8.
288÷6=48.
Formula / rule
Use division to reverse multiplication.
Tip / trick
Divide the product by the known factor.
Remember
Product mystery? Divide.
4AMissing divisor432 ÷ □ = 18. Find □.
Show answer + formula + trick24.
432÷18=24.
Formula / rule
If A÷B=C, then B=A÷C.
Tip / trick
Check by multiplying your divisor by the quotient.
Remember
Division triangle: A=B×C.
4BMissing divisor
Similar practice
588 ÷ □ = 21. Find □.
Show answer + formula + trick28.
588÷21=28.
Formula / rule
If A÷B=C, then B=A÷C.
Tip / trick
Check by multiplying your divisor by the quotient.
Remember
Division triangle: A=B×C.
5ADigit rearrangementUsing digits 2, 5 and 8 once each, make the largest even number.
Show answer + formula + trick852.
An even number must end in 2 or 8. To maximise it, put 8 in hundreds and 2 in units: 852.
Formula / rule
Even numbers end in 0,2,4,6 or 8.
Tip / trick
Choose the final digit for the condition first, then maximise/minimise the front digits.
Remember
Condition first, order second.
5BDigit rearrangement
Similar practice
Using digits 3, 6 and 9 once each, make the smallest even number.
Show answer + formula + trick396.
The units digit must be 6, then use the smallest remaining digit first.
Formula / rule
Even numbers end in 0,2,4,6 or 8.
Tip / trick
Choose the final digit for the condition first, then maximise/minimise the front digits.
Remember
Condition first, order second.
6AReverse operation chainI think of a number, multiply by 5, then add 7 to get 52. What was the number?
Show answer + formula + trick9.
Work backwards: 52-7=45, then 45÷5=9.
Formula / rule
Reverse a function by undoing operations in reverse order.
Tip / trick
Write the forward steps, then reverse the arrows.
Remember
Reverse order, inverse operation.
6BReverse operation chain
Similar practice
I think of a number, divide by 4, then subtract 3 to get 8. What was the number?
Show answer + formula + trick44.
Work backwards: 8+3=11, then 11×4=44.
Formula / rule
Reverse a function by undoing operations in reverse order.
Tip / trick
Write the forward steps, then reverse the arrows.
Remember
Reverse order, inverse operation.
7ABalance puzzle3 identical boxes weigh 27 kg altogether. What do 5 boxes weigh?
Show answer + formula + trick45 kg.
One box=27÷3=9 kg. Five=45 kg.
Formula / rule
Unitary method: find one, then scale.
Tip / trick
Always find the value of one identical object.
Remember
One first.
7BBalance puzzle
Similar practice
4 identical parcels weigh 30 kg altogether. What do 10 parcels weigh?
Show answer + formula + trick75 kg.
One parcel=30÷4=7.5 kg. Ten=75 kg.
Formula / rule
Unitary method: find one, then scale.
Tip / trick
Always find the value of one identical object.
Remember
One first.
8AOperation symbol puzzleWhich operation makes 48 □ 6 = 8 true?
Show answer + formula + trick÷.
48÷6=8.
Formula / rule
Test the four basic operations systematically.
Tip / trick
Estimate the size of the answer to eliminate operations quickly.
Remember
Ask: bigger, smaller or same scale?
8BOperation symbol puzzle
Similar practice
Which operation makes 15 □ 4 = 60 true?
Show answer + formula + trick×.
15×4=60.
Formula / rule
Test the four basic operations systematically.
Tip / trick
Estimate the size of the answer to eliminate operations quickly.
Remember
Ask: bigger, smaller or same scale?
9ATarget-number puzzleUse 8, 4 and 2 once each with +, −, × or ÷ to make 20.
Show answer + formula + trick8×2+4=20.
8×2=16, then +4=20.
Formula / rule
Use brackets if needed and check every number is used once.
Tip / trick
Try multiplication first because targets often need a large jump.
Remember
Use every number exactly once.
9BTarget-number puzzle
Similar practice
Use 9, 3 and 2 once each to make 21.
Show answer + formula + trick9×2+3=21.
9×2=18, then +3=21.
Formula / rule
Use brackets if needed and check every number is used once.
Tip / trick
Try multiplication first because targets often need a large jump.
Remember
Use every number exactly once.
10ALargest possible resultChoose + or × in 7 □ 6 □ 2 to make the largest result, using normal order of operations.
Show answer + formula + trick84.
7×6×2=84.
Formula / rule
Multiplication often produces the largest positive result for whole numbers greater than 1.
Tip / trick
Still check BIDMAS and compare plausible alternatives.
Remember
Estimate before choosing.
10BLargest possible result
Similar practice
Choose + or × in 9 □ 4 □ 3 to make the largest result.
Show answer + formula + trick108.
9×4×3=108.
Formula / rule
Multiplication often produces the largest positive result for whole numbers greater than 1.
Tip / trick
Still check BIDMAS and compare plausible alternatives.
Remember
Estimate before choosing.

22. Tiffin Focus: Fractions, Decimals & Percentages Challenge

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1AOrdering mixed formsOrder from smallest to largest: 0.6, 5/8, 62%.
Show answer + formula + trick0.6, 62%, 5/8.
Convert to percentages: 60%, 62%, 62.5%.
Formula / rule
Convert all quantities to the same form before comparing.
Tip / trick
Percentages are often fastest for comparison.
Remember
Same form, then order.
1BOrdering mixed forms
Similar practice
Order from smallest to largest: 3/4, 0.72, 73%.
Show answer + formula + trick0.72, 73%, 3/4.
Convert to percentages: 75%,72%,73%.
Formula / rule
Convert all quantities to the same form before comparing.
Tip / trick
Percentages are often fastest for comparison.
Remember
Same form, then order.
2AFraction remainingA tank is 3/5 full. One quarter of the water is used. What fraction of the tank remains full?
Show answer + formula + trick9/20.
Used=1/4 of 3/5=3/20. Remaining=12/20-3/20=9/20.
Formula / rule
When a fraction of a fraction is taken, multiply.
Tip / trick
Distinguish 'fraction of the container' from 'fraction of what is there'.
Remember
Of means multiply.
2BFraction remaining
Similar practice
A box is 7/8 full. Two sevenths of its contents are removed. What fraction of the box remains full?
Show answer + formula + trick5/8.
Removed=2/7×7/8=1/4. Remaining=7/8-2/8=5/8.
Formula / rule
When a fraction of a fraction is taken, multiply.
Tip / trick
Distinguish 'fraction of the container' from 'fraction of what is there'.
Remember
Of means multiply.
3ASuccessive percentage changesA price rises by 20% then falls by 20%. Starting at £100, what is the final price?
Show answer + formula + trick£96.
£100×1.2=£120; £120×0.8=£96.
Formula / rule
Successive percentage changes apply to the new amount, not the original.
Tip / trick
Equal percentage up and down do not cancel.
Remember
New base each time.
3BSuccessive percentage changes
Similar practice
A value falls by 10% then rises by 10%. Starting at 200, what is the final value?
Show answer + formula + trick198.
200×0.9=180; 180×1.1=198.
Formula / rule
Successive percentage changes apply to the new amount, not the original.
Tip / trick
Equal percentage up and down do not cancel.
Remember
New base each time.
4AReverse fraction3/7 of a number is 24. Find the number.
Show answer + formula + trick56.
One seventh=24÷3=8; seven sevenths=56.
Formula / rule
If a/b of N = x, then N=x÷a×b.
Tip / trick
Find one fractional part first.
Remember
Part first, whole next.
4BReverse fraction
Similar practice
5/8 of a number is 45. Find the number.
Show answer + formula + trick72.
One eighth=45÷5=9; eight eighths=72.
Formula / rule
If a/b of N = x, then N=x÷a×b.
Tip / trick
Find one fractional part first.
Remember
Part first, whole next.
5ARecurring relationshipWhich is greater: 2/3 or 0.66?
Show answer + formula + trick2/3.
2/3≈0.666..., which is greater than 0.66.
Formula / rule
Convert fractions to decimals or compare by multiplication.
Tip / trick
Know 1/3≈0.333 and 2/3≈0.667.
Remember
Thirds recur.
5BRecurring relationship
Similar practice
Which is greater: 5/6 or 0.83?
Show answer + formula + trick5/6.
5/6≈0.833..., which is greater than 0.83.
Formula / rule
Convert fractions to decimals or compare by multiplication.
Tip / trick
Know 1/3≈0.333 and 2/3≈0.667.
Remember
Thirds recur.
6APercentage points vs percentageA score rises from 60% to 75%. By how many percentage points?
Show answer + formula + trick15 percentage points.
75-60=15.
Formula / rule
Percentage points are found by direct subtraction of percentages.
Tip / trick
Do not use percentage-change formula when asked for percentage points.
Remember
Points = subtract.
6BPercentage points vs percentage
Similar practice
A score falls from 82% to 70%. By how many percentage points?
Show answer + formula + trick12 percentage points.
82-70=12.
Formula / rule
Percentage points are found by direct subtraction of percentages.
Tip / trick
Do not use percentage-change formula when asked for percentage points.
Remember
Points = subtract.
7AMixed-number proportionCalculate 1 1/2 × 2 2/3.
Show answer + formula + trick4.
3/2×8/3=4.
Formula / rule
Convert mixed numbers to improper fractions before multiplying.
Tip / trick
Cancel before multiplying.
Remember
Mixed → improper → cancel.
7BMixed-number proportion
Similar practice
Calculate 2 1/4 × 1 1/3.
Show answer + formula + trick3.
9/4×4/3=3.
Formula / rule
Convert mixed numbers to improper fractions before multiplying.
Tip / trick
Cancel before multiplying.
Remember
Mixed → improper → cancel.
8ADecimal scalingA 0.75 kg pack costs £4.80. What is the cost per kg?
Show answer + formula + trick£6.40.
£4.80÷0.75=£6.40.
Formula / rule
Unit rate = total cost ÷ quantity.
Tip / trick
Scale decimals by 100 if that makes division easier.
Remember
Per one = divide.
8BDecimal scaling
Similar practice
A 1.25 L bottle costs £2.50. What is the cost per litre?
Show answer + formula + trick£2.00.
£2.50÷1.25=£2.00.
Formula / rule
Unit rate = total cost ÷ quantity.
Tip / trick
Scale decimals by 100 if that makes division easier.
Remember
Per one = divide.
9AFraction differenceHow much greater is 7/8 than 2/3?
Show answer + formula + trick5/24.
7/8=21/24 and 2/3=16/24; difference=5/24.
Formula / rule
Subtract fractions using a common denominator.
Tip / trick
LCM of denominators often keeps numbers smaller.
Remember
Same bottom before subtracting.
9BFraction difference
Similar practice
How much greater is 5/6 than 3/5?
Show answer + formula + trick7/30.
25/30-18/30=7/30.
Formula / rule
Subtract fractions using a common denominator.
Tip / trick
LCM of denominators often keeps numbers smaller.
Remember
Same bottom before subtracting.
10APercentage of percentage40% of a class are boys. 25% of the boys wear glasses. What percentage of the whole class are boys who wear glasses?
Show answer + formula + trick10%.
40%×25%=0.4×0.25=0.10=10%.
Formula / rule
A percentage of a percentage means multiply the decimal forms.
Tip / trick
Convert to fractions if easier, e.g. 25%=1/4.
Remember
Of means multiply.
10BPercentage of percentage
Similar practice
60% of a group are adults. 30% of the adults are teachers. What percentage of the whole group are adult teachers?
Show answer + formula + trick18%.
0.6×0.3=0.18=18%.
Formula / rule
A percentage of a percentage means multiply the decimal forms.
Tip / trick
Convert to fractions if easier, e.g. 25%=1/4.
Remember
Of means multiply.

23. Tiffin Focus: Ratio, Proportion & Scale Problems

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1ARatio chainA:B=2:3 and B:C=6:5. Find A:B:C.
Show answer + formula + trick4:6:5.
Scale 2:3 by 2 to make B=6.
Formula / rule
For linked ratios, make the shared part equal.
Tip / trick
Use the LCM of the shared ratio numbers.
Remember
Match the middle.
1BRatio chain
Similar practice
P:Q=3:4 and Q:R=8:7. Find P:Q:R.
Show answer + formula + trick6:8:7.
Scale 3:4 by 2 to make Q=8.
Formula / rule
For linked ratios, make the shared part equal.
Tip / trick
Use the LCM of the shared ratio numbers.
Remember
Match the middle.
2AChanging a ratioRed:blue=3:2. After adding 4 blue counters, the numbers are equal. How many red counters were there originally?
Show answer + formula + trick12.
Let one part=4 because blue needs one extra part to equal red. Red=3×4=12.
Formula / rule
Use the difference in ratio parts to match the number added.
Tip / trick
Translate 'become equal' into the gap between ratio parts.
Remember
Difference in parts = added amount.
2BChanging a ratio
Similar practice
Cats:dogs=5:3. After adding 8 dogs, numbers are equal. How many cats originally?
Show answer + formula + trick20.
The difference is 2 parts=8, so 1 part=4; cats=20.
Formula / rule
Use the difference in ratio parts to match the number added.
Tip / trick
Translate 'become equal' into the gap between ratio parts.
Remember
Difference in parts = added amount.
3AProportion with inverse thinking8 workers complete a task in 6 days at the same rate. How many worker-days is that?
Show answer + formula + trick48 worker-days.
8×6=48.
Formula / rule
For simple work-rate questions, total work can be represented by workers×time.
Tip / trick
Only use inverse proportion if the question states the same total task/rate conditions.
Remember
More workers, less time for same work.
3BProportion with inverse thinking
Similar practice
5 machines run for 12 hours. How many machine-hours?
Show answer + formula + trick60 machine-hours.
5×12=60.
Formula / rule
For simple work-rate questions, total work can be represented by workers×time.
Tip / trick
Only use inverse proportion if the question states the same total task/rate conditions.
Remember
More workers, less time for same work.
4ARecipe scaling non-integerA recipe for 8 uses 600 g flour. How much for 14?
Show answer + formula + trick1,050 g.
600÷8=75 g each; 75×14=1,050.
Formula / rule
Direct proportion: multiply by new amount ÷ original amount.
Tip / trick
Unitary method avoids fraction mistakes.
Remember
Find one serving.
4BRecipe scaling non-integer
Similar practice
A recipe for 5 uses 350 ml milk. How much for 12?
Show answer + formula + trick840 ml.
350÷5=70 ml each; 70×12=840.
Formula / rule
Direct proportion: multiply by new amount ÷ original amount.
Tip / trick
Unitary method avoids fraction mistakes.
Remember
Find one serving.
5AScale drawing reverseA model is made at scale 1:50. A real length is 4 m. How long is it on the model?
Show answer + formula + trick8 cm.
4 m=400 cm; 400÷50=8 cm.
Formula / rule
For scale 1:n, drawing length = real length ÷ n, after matching units.
Tip / trick
Convert units before applying the scale.
Remember
Same units first.
5BScale drawing reverse
Similar practice
A plan uses scale 1:200. A real wall is 12 m. Length on plan?
Show answer + formula + trick6 cm.
12 m=1,200 cm; 1,200÷200=6 cm.
Formula / rule
For scale 1:n, drawing length = real length ÷ n, after matching units.
Tip / trick
Convert units before applying the scale.
Remember
Same units first.
6ARatio and fraction conversionIn a bag red:green=4:7. What fraction are red?
Show answer + formula + trick4/11.
Total parts=11; red=4 parts.
Formula / rule
Fraction of a ratio part = chosen parts ÷ total parts.
Tip / trick
Add ratio numbers for the denominator.
Remember
Part over total parts.
6BRatio and fraction conversion
Similar practice
Boys:girls=5:8. What fraction are boys?
Show answer + formula + trick5/13.
Total parts=13; boys=5 parts.
Formula / rule
Fraction of a ratio part = chosen parts ÷ total parts.
Tip / trick
Add ratio numbers for the denominator.
Remember
Part over total parts.
7ARatio from differenceA:B=7:4 and A is 18 more than B. Find A.
Show answer + formula + trick42.
Difference=3 parts=18, so 1 part=6; A=7×6=42.
Formula / rule
Difference in values corresponds to difference in ratio parts.
Tip / trick
Find one part from the difference.
Remember
Gap in ratio ↔ gap in value.
7BRatio from difference
Similar practice
P:Q=9:5 and P is 28 more than Q. Find Q.
Show answer + formula + trick35.
Difference=4 parts=28, so 1 part=7; Q=5×7=35.
Formula / rule
Difference in values corresponds to difference in ratio parts.
Tip / trick
Find one part from the difference.
Remember
Gap in ratio ↔ gap in value.
8ARatio from one amountApples:pears=5:3. There are 45 apples. How many fruit altogether?
Show answer + formula + trick72.
5 parts=45 so 1 part=9; total 8 parts=72.
Formula / rule
Use known amount to find one part.
Tip / trick
Do not stop after finding the other category if the question asks total.
Remember
Known part → one part → required.
8BRatio from one amount
Similar practice
Red:blue=4:7. There are 28 red. How many counters altogether?
Show answer + formula + trick77.
4 parts=28 so 1 part=7; total 11 parts=77.
Formula / rule
Use known amount to find one part.
Tip / trick
Do not stop after finding the other category if the question asks total.
Remember
Known part → one part → required.
9AProportional cost7 metres of fabric cost £31.50. What do 12 metres cost?
Show answer + formula + trick£54.
£31.50÷7=£4.50 per m; ×12=£54.
Formula / rule
Cost is directly proportional to quantity when unit price is fixed.
Tip / trick
Find cost per one unit first.
Remember
Unit price first.
9BProportional cost
Similar practice
9 kg of rice costs £24.30. What do 5 kg cost?
Show answer + formula + trick£13.50.
£24.30÷9=£2.70 per kg; ×5=£13.50.
Formula / rule
Cost is directly proportional to quantity when unit price is fixed.
Tip / trick
Find cost per one unit first.
Remember
Unit price first.
10AMap journeyA map scale is 1 cm:4 km. A route is 7.5 cm. What is the real distance?
Show answer + formula + trick30 km.
7.5×4=30.
Formula / rule
Apply the scale as a multiplicative relationship.
Tip / trick
For unusual scales, first find what 1 cm represents.
Remember
One centimetre first.
10BMap journey
Similar practice
A map scale is 2 cm:5 km. A route is 8 cm. What is the real distance?
Show answer + formula + trick20 km.
8÷2=4 scale units; 4×5=20 km.
Formula / rule
Apply the scale as a multiplicative relationship.
Tip / trick
For unusual scales, first find what 1 cm represents.
Remember
One centimetre first.

24. Tiffin Focus: Time, Timetables & Time Zones

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1AElapsed time across hourA lesson starts at 09:47 and ends at 11:13. How long is it?
Show answer + formula + trick1 h 26 min.
09:47→10:00=13 min, →11:00=1 h, →11:13=13 min.
Formula / rule
Duration = finish time - start time.
Tip / trick
Bridge to the next hour instead of subtracting minutes with borrowing.
Remember
Bridge through whole hours.
1BElapsed time across hour
Similar practice
A journey starts at 14:38 and ends at 16:05. How long is it?
Show answer + formula + trick1 h 27 min.
14:38→15:00=22 min, →16:00=1 h, →16:05=5 min.
Formula / rule
Duration = finish time - start time.
Tip / trick
Bridge to the next hour instead of subtracting minutes with borrowing.
Remember
Bridge through whole hours.
2AFind start timeA film ends at 21:35 and lasts 1 h 48 min. When did it start?
Show answer + formula + trick19:47.
21:35-1 h=20:35; subtract 48 min=19:47.
Formula / rule
Start = finish - duration.
Tip / trick
Subtract hours first, then minutes carefully.
Remember
Work backwards.
2BFind start time
Similar practice
A train arrives at 17:12 after 2 h 37 min. When did it leave?
Show answer + formula + trick14:35.
17:12-2 h=15:12; subtract 37 min=14:35.
Formula / rule
Start = finish - duration.
Tip / trick
Subtract hours first, then minutes carefully.
Remember
Work backwards.
3AFind finish timeA test starts at 10:25 and lasts 1 h 55 min. When does it finish?
Show answer + formula + trick12:20.
10:25+1 h=11:25; +55 min=12:20.
Formula / rule
Finish = start + duration.
Tip / trick
When minutes pass 60, exchange 60 minutes for 1 hour.
Remember
60 minutes = 1 hour.
3BFind finish time
Similar practice
A match starts at 13:48 and lasts 2 h 36 min. Finish?
Show answer + formula + trick16:24.
13:48+2 h=15:48; +36 min=16:24.
Formula / rule
Finish = start + duration.
Tip / trick
When minutes pass 60, exchange 60 minutes for 1 hour.
Remember
60 minutes = 1 hour.
4ATimetable waitA bus arrives at 08:42. The next train leaves at 09:07. Waiting time?
Show answer + formula + trick25 min.
08:42→09:00=18 min, plus 7=25 min.
Formula / rule
Waiting time = departure of next service - arrival.
Tip / trick
Bridge to the hour.
Remember
Arrival to next departure.
4BTimetable wait
Similar practice
A train arrives at 15:53. A connection leaves at 16:21. Waiting time?
Show answer + formula + trick28 min.
15:53→16:00=7 min, plus 21=28 min.
Formula / rule
Waiting time = departure of next service - arrival.
Tip / trick
Bridge to the hour.
Remember
Arrival to next departure.
5ATime interval frequencyA bus leaves every 18 minutes. One leaves at 09:12. What time does the fourth bus leave, counting 09:12 as the first?
Show answer + formula + trick10:06.
The fourth is 3 intervals later: 3×18=54 min; 09:12+54=10:06.
Formula / rule
Nth departure is (n-1) intervals after the first.
Tip / trick
Do not multiply by n; the first service is already at the starting time.
Remember
Number of gaps = number of services minus one.
5BTime interval frequency
Similar practice
A train leaves every 25 minutes. One leaves at 14:10. When is the fifth, counting 14:10 as first?
Show answer + formula + trick15:50.
Four intervals later: 4×25=100 min; 14:10+1 h 40=15:50.
Formula / rule
Nth departure is (n-1) intervals after the first.
Tip / trick
Do not multiply by n; the first service is already at the starting time.
Remember
Number of gaps = number of services minus one.
6A12-hour to 24-hourWrite 12:35 am in 24-hour time.
Show answer + formula + trick00:35.
After midnight, 12:xx am becomes 00:xx.
Formula / rule
Midnight=00:00; noon=12:00.
Tip / trick
12 am and 12 pm are the common traps.
Remember
12 am → 00; 12 pm → 12.
6B12-hour to 24-hour
Similar practice
Write 12:20 pm in 24-hour time.
Show answer + formula + trick12:20.
Noon is 12:00, so 12:20 pm stays 12:20.
Formula / rule
Midnight=00:00; noon=12:00.
Tip / trick
12 am and 12 pm are the common traps.
Remember
12 am → 00; 12 pm → 12.
7ATime zones eastLondon is 2 hours behind Athens. If it is 14:35 in London, what time is it in Athens?
Show answer + formula + trick16:35.
Athens is ahead, so add 2 hours.
Formula / rule
If destination is ahead, add the time difference.
Tip / trick
Write an arrow showing which city is ahead.
Remember
Ahead = add.
7BTime zones east
Similar practice
London is 5 hours behind Dubai. If it is 08:20 in London, what time is it in Dubai?
Show answer + formula + trick13:20.
Dubai is ahead, so add 5 hours.
Formula / rule
If destination is ahead, add the time difference.
Tip / trick
Write an arrow showing which city is ahead.
Remember
Ahead = add.
8ATime zones crossing midnightCity B is 7 hours ahead of City A. It is 20:30 in A. What time is it in B?
Show answer + formula + trick03:30 next day.
20:30+7 h=27:30, which is 03:30 next day.
Formula / rule
When total hours reach 24, subtract 24 and move to the next day.
Tip / trick
Mark 'next day' whenever you cross midnight.
Remember
Past 24 → next day.
8BTime zones crossing midnight
Similar practice
City Y is 9 hours ahead of City X. It is 18:15 in X. Time in Y?
Show answer + formula + trick03:15 next day.
18:15+9 h=27:15=03:15 next day.
Formula / rule
When total hours reach 24, subtract 24 and move to the next day.
Tip / trick
Mark 'next day' whenever you cross midnight.
Remember
Past 24 → next day.
9AMinutes as fraction of hourWhat fraction of an hour is 45 minutes?
Show answer + formula + trick3/4.
45/60=3/4.
Formula / rule
Fraction of hour = minutes/60, then simplify.
Tip / trick
Memorise 15=1/4, 20=1/3, 30=1/2, 45=3/4.
Remember
Minutes over 60.
9BMinutes as fraction of hour
Similar practice
What fraction of an hour is 20 minutes?
Show answer + formula + trick1/3.
20/60=1/3.
Formula / rule
Fraction of hour = minutes/60, then simplify.
Tip / trick
Memorise 15=1/4, 20=1/3, 30=1/2, 45=3/4.
Remember
Minutes over 60.
10ADecimal hoursConvert 2.5 hours to hours and minutes.
Show answer + formula + trick2 h 30 min.
0.5 hour=30 min.
Formula / rule
Decimal part of an hour ×60 = minutes.
Tip / trick
Do not read 1.75 h as 1 h 75 min.
Remember
Decimal ×60.
10BDecimal hours
Similar practice
Convert 1.75 hours to hours and minutes.
Show answer + formula + trick1 h 45 min.
0.75 hour=45 min.
Formula / rule
Decimal part of an hour ×60 = minutes.
Tip / trick
Do not read 1.75 h as 1 h 75 min.
Remember
Decimal ×60.

25. Tiffin Focus: Speed, Distance, Rates & Unitary Method

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1ASpeedA car travels 216 km in 3 hours. What is its average speed?
Show answer + formula + trick72 km/h.
216÷3=72.
Formula / rule
Speed = distance ÷ time.
Tip / trick
Cover the quantity you want in the speed-distance-time triangle.
Remember
S = D/T.
1BSpeed
Similar practice
A train travels 315 km in 4.5 hours. Average speed?
Show answer + formula + trick70 km/h.
315÷4.5=70.
Formula / rule
Speed = distance ÷ time.
Tip / trick
Cover the quantity you want in the speed-distance-time triangle.
Remember
S = D/T.
2ADistanceA cyclist travels at 18 km/h for 2.5 hours. Distance?
Show answer + formula + trick45 km.
18×2.5=45.
Formula / rule
Distance = speed × time.
Tip / trick
Convert minutes to hours before multiplying when needed.
Remember
D = S×T.
2BDistance
Similar practice
A boat travels at 24 km/h for 3.25 hours. Distance?
Show answer + formula + trick78 km.
24×3.25=78.
Formula / rule
Distance = speed × time.
Tip / trick
Convert minutes to hours before multiplying when needed.
Remember
D = S×T.
3ATimeHow long does it take to travel 150 km at 60 km/h?
Show answer + formula + trick2.5 h.
150÷60=2.5.
Formula / rule
Time = distance ÷ speed.
Tip / trick
State whether answer is decimal hours or hours/minutes.
Remember
T = D/S.
3BTime
Similar practice
How long to travel 96 km at 32 km/h?
Show answer + formula + trick3 h.
96÷32=3.
Formula / rule
Time = distance ÷ speed.
Tip / trick
State whether answer is decimal hours or hours/minutes.
Remember
T = D/S.
4AMinutes in speed problemA car travels 50 km/h for 36 minutes. How far?
Show answer + formula + trick30 km.
36 min=0.6 h; 50×0.6=30.
Formula / rule
Convert minutes to hours by dividing by 60.
Tip / trick
Common fractions: 30 min=1/2 h, 45=3/4 h, 15=1/4 h.
Remember
Minutes ÷60.
4BMinutes in speed problem
Similar practice
A cyclist travels 24 km/h for 45 minutes. How far?
Show answer + formula + trick18 km.
45 min=0.75 h; 24×0.75=18.
Formula / rule
Convert minutes to hours by dividing by 60.
Tip / trick
Common fractions: 30 min=1/2 h, 45=3/4 h, 15=1/4 h.
Remember
Minutes ÷60.
5AUnit rate12 oranges cost £4.80. Cost per orange?
Show answer + formula + trick£0.40.
£4.80÷12=£0.40.
Formula / rule
Unit rate = total ÷ number of units.
Tip / trick
Find one before scaling up.
Remember
Per one = divide.
5BUnit rate
Similar practice
8 pencils cost £3.60. Cost per pencil?
Show answer + formula + trick£0.45.
£3.60÷8=£0.45.
Formula / rule
Unit rate = total ÷ number of units.
Tip / trick
Find one before scaling up.
Remember
Per one = divide.
6ARate comparisonMachine A makes 120 items in 4 h. Machine B makes 140 in 5 h. Which is faster?
Show answer + formula + trickMachine A.
A=30/h, B=28/h.
Formula / rule
Compare rates using the same unit.
Tip / trick
Never compare totals when times differ.
Remember
Convert to per hour.
6BRate comparison
Similar practice
Runner A covers 18 km in 2 h. Runner B covers 25 km in 3 h. Who has greater average speed?
Show answer + formula + trickRunner A.
A=9 km/h; B≈8.33 km/h.
Formula / rule
Compare rates using the same unit.
Tip / trick
Never compare totals when times differ.
Remember
Convert to per hour.
7AFilling rateA tap fills 15 litres in 3 minutes. How much in 8 minutes at the same rate?
Show answer + formula + trick40 L.
5 L/min ×8=40.
Formula / rule
Direct proportion: amount = rate × time.
Tip / trick
Find one-minute rate first.
Remember
One minute first.
7BFilling rate
Similar practice
A machine packs 42 boxes in 6 minutes. How many in 15 minutes?
Show answer + formula + trick105.
7 boxes/min ×15=105.
Formula / rule
Direct proportion: amount = rate × time.
Tip / trick
Find one-minute rate first.
Remember
One minute first.
8ACombined rate interpretationTwo taps each fill 6 L/min. Together, how much in 7 min?
Show answer + formula + trick84 L.
Combined rate=12 L/min; 12×7=84.
Formula / rule
For identical simultaneous rates, add the rates.
Tip / trick
Find total per minute before multiplying by time.
Remember
Add rates, then × time.
8BCombined rate interpretation
Similar practice
Three identical machines each make 8 parts/min. How many parts in 5 min?
Show answer + formula + trick120.
Combined rate=24/min; ×5=120.
Formula / rule
For identical simultaneous rates, add the rates.
Tip / trick
Find total per minute before multiplying by time.
Remember
Add rates, then × time.
9AAverage speed two equal distancesA car travels 60 km at 30 km/h then 60 km at 60 km/h. Total time?
Show answer + formula + trick3 h.
First leg 2 h, second 1 h; total 3 h.
Formula / rule
For multi-leg journeys, calculate time for each leg separately.
Tip / trick
Do not average the speeds unless the question justifies it.
Remember
Find each leg.
9BAverage speed two equal distances
Similar practice
A cyclist travels 20 km at 10 km/h then 20 km at 20 km/h. Total time?
Show answer + formula + trick3 h.
2 h +1 h =3 h.
Formula / rule
For multi-leg journeys, calculate time for each leg separately.
Tip / trick
Do not average the speeds unless the question justifies it.
Remember
Find each leg.
10ARate word problemA printer produces 18 pages per minute. How long for 450 pages?
Show answer + formula + trick25 min.
450÷18=25.
Formula / rule
Time = total amount ÷ rate.
Tip / trick
Check units match.
Remember
Total ÷ per-minute.
10BRate word problem
Similar practice
A pump moves 24 L/min. How long for 600 L?
Show answer + formula + trick25 min.
600÷24=25.
Formula / rule
Time = total amount ÷ rate.
Tip / trick
Check units match.
Remember
Total ÷ per-minute.

26. Tiffin Focus: Geometry, Angles & Shape Properties

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1AAngles in parallel linesTwo parallel lines are crossed by a transversal. An acute angle is 64°. What is the adjacent obtuse angle?
Show answer + formula + trick116°.
Adjacent angles on a straight line total 180°: 180-64=116.
Formula / rule
Corresponding/alternate angles are equal; adjacent angles on a straight line total 180°.
Tip / trick
Mark equal angles first, then use 180°.
Remember
Equal or supplementary.
1BAngles in parallel lines
Similar practice
An acute angle formed by parallel lines is 73°. Adjacent obtuse angle?
Show answer + formula + trick107°.
180-73=107.
Formula / rule
Corresponding/alternate angles are equal; adjacent angles on a straight line total 180°.
Tip / trick
Mark equal angles first, then use 180°.
Remember
Equal or supplementary.
2ATriangle angle ratioAngles in a triangle are in ratio 2:3:4. Find the largest angle.
Show answer + formula + trick80°.
Total parts=9; one part=180÷9=20; largest=4×20=80.
Formula / rule
Triangle angle total is 180°.
Tip / trick
Share 180 in the given ratio.
Remember
Triangle ratio shares 180.
2BTriangle angle ratio
Similar practice
Triangle angles are in ratio 3:4:5. Find the smallest.
Show answer + formula + trick45°.
12 parts; one=15°; smallest=45°.
Formula / rule
Triangle angle total is 180°.
Tip / trick
Share 180 in the given ratio.
Remember
Triangle ratio shares 180.
3AQuadrilateral angle ratioAngles of a quadrilateral are in ratio 2:3:4:3. Find the largest.
Show answer + formula + trick120°.
12 parts; one=30°; largest=4×30=120°.
Formula / rule
Quadrilateral angle total is 360°.
Tip / trick
Share 360 in the ratio.
Remember
Quad ratio shares 360.
3BQuadrilateral angle ratio
Similar practice
Angles are in ratio 1:2:3:4. Find the second largest.
Show answer + formula + trick108°.
10 parts; one=36°; second largest=3×36=108°.
Formula / rule
Quadrilateral angle total is 360°.
Tip / trick
Share 360 in the ratio.
Remember
Quad ratio shares 360.
4ARegular polygon exterior angleWhat is each exterior angle of a regular hexagon?
Show answer + formula + trick60°.
360÷6=60°.
Formula / rule
Exterior angles of any polygon total 360°; regular polygon exterior angle=360÷number of sides.
Tip / trick
Exterior angle is often quicker than interior angle.
Remember
Outside total = 360.
4BRegular polygon exterior angle
Similar practice
What is each exterior angle of a regular decagon?
Show answer + formula + trick36°.
360÷10=36°.
Formula / rule
Exterior angles of any polygon total 360°; regular polygon exterior angle=360÷number of sides.
Tip / trick
Exterior angle is often quicker than interior angle.
Remember
Outside total = 360.
5ARegular polygon interior angleFind each interior angle of a regular pentagon.
Show answer + formula + trick108°.
Exterior=360÷5=72; interior=180-72=108.
Formula / rule
Interior angle of regular polygon = 180° - exterior angle.
Tip / trick
Find exterior first using 360÷n.
Remember
Interior + exterior =180.
5BRegular polygon interior angle
Similar practice
Find each interior angle of a regular octagon.
Show answer + formula + trick135°.
Exterior=360÷8=45; interior=180-45=135.
Formula / rule
Interior angle of regular polygon = 180° - exterior angle.
Tip / trick
Find exterior first using 360÷n.
Remember
Interior + exterior =180.
6AIsosceles exteriorAn isosceles triangle has equal base angles. One exterior angle at the vertex is 130°. Find each base angle.
Show answer + formula + trick65°.
Interior vertex=50°. Remaining 130° shared equally=65°.
Formula / rule
Exterior and adjacent interior total 180°; triangle total 180°.
Tip / trick
Convert exterior to interior first.
Remember
Exterior → interior → share.
6BIsosceles exterior
Similar practice
Vertex exterior angle is 100°. Find each base angle.
Show answer + formula + trick50°.
Interior vertex=80°, remaining 100°, each base=50°.
Formula / rule
Exterior and adjacent interior total 180°; triangle total 180°.
Tip / trick
Convert exterior to interior first.
Remember
Exterior → interior → share.
7AShape property identificationWhich quadrilateral always has exactly one pair of parallel sides in the usual UK definition?
Show answer + formula + trickTrapezium.
A trapezium has one pair of parallel sides.
Formula / rule
Know defining properties of square, rectangle, rhombus, parallelogram, kite and trapezium.
Tip / trick
Look for the word 'always'.
Remember
Properties define the shape.
7BShape property identification
Similar practice
Which quadrilateral has four equal sides but need not have four right angles?
Show answer + formula + trickRhombus.
A rhombus has four equal sides.
Formula / rule
Know defining properties of square, rectangle, rhombus, parallelogram, kite and trapezium.
Tip / trick
Look for the word 'always'.
Remember
Properties define the shape.
8ADiagonal propertiesWhich quadrilateral has diagonals that are equal and bisect each other but need not meet at right angles?
Show answer + formula + trickRectangle.
Rectangle diagonals are equal and bisect each other.
Formula / rule
Diagonal properties help distinguish quadrilaterals.
Tip / trick
Square satisfies both rectangle and rhombus diagonal properties.
Remember
Equal? Perpendicular? Bisect?
8BDiagonal properties
Similar practice
Which quadrilateral has diagonals that cross at right angles and bisect each other but need not be equal?
Show answer + formula + trickRhombus.
Rhombus diagonals are perpendicular bisectors.
Formula / rule
Diagonal properties help distinguish quadrilaterals.
Tip / trick
Square satisfies both rectangle and rhombus diagonal properties.
Remember
Equal? Perpendicular? Bisect?
9ASymmetry propertiesA regular pentagon has how many lines of symmetry?
Show answer + formula + trick5.
A regular n-gon has n lines of symmetry.
Formula / rule
Regular n-gon: n lines of symmetry and rotational order n.
Tip / trick
Regular shapes are highly symmetric.
Remember
Regular n → n.
9BSymmetry properties
Similar practice
A regular octagon has rotational symmetry of what order?
Show answer + formula + trick8.
A regular n-gon has rotational symmetry order n.
Formula / rule
Regular n-gon: n lines of symmetry and rotational order n.
Tip / trick
Regular shapes are highly symmetric.
Remember
Regular n → n.
10AAngle chase multi-stepA triangle has one angle 52°. The other two are equal. Find each equal angle.
Show answer + formula + trick64°.
180-52=128; 128÷2=64.
Formula / rule
Use the total angle sum then divide the remaining amount equally where stated.
Tip / trick
Subtract known angles before sharing.
Remember
Total, subtract, share.
10BAngle chase multi-step
Similar practice
A quadrilateral has two right angles and the other two angles are equal. Find each equal angle.
Show answer + formula + trick90°.
360-180=180; 180÷2=90.
Formula / rule
Use the total angle sum then divide the remaining amount equally where stated.
Tip / trick
Subtract known angles before sharing.
Remember
Total, subtract, share.

27. Tiffin Focus: Perimeter, Area & Volume Reverse Problems

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1ARectangle missing side from perimeterA rectangle has perimeter 46 cm and length 15 cm. Find width.
Show answer + formula + trick8 cm.
2(L+W)=46, so L+W=23; W=8.
Formula / rule
Rectangle perimeter P=2(L+W).
Tip / trick
Halve the perimeter first.
Remember
Half P = L+W.
1BRectangle missing side from perimeter
Similar practice
Perimeter 62 cm, length 19 cm. Width?
Show answer + formula + trick12 cm.
L+W=31, so W=12.
Formula / rule
Rectangle perimeter P=2(L+W).
Tip / trick
Halve the perimeter first.
Remember
Half P = L+W.
2ARectangle missing side from areaA rectangle has area 96 cm² and length 12 cm. Find width.
Show answer + formula + trick8 cm.
96÷12=8.
Formula / rule
Rectangle area A=L×W.
Tip / trick
Missing side = area ÷ known side.
Remember
Area divided by side.
2BRectangle missing side from area
Similar practice
Area 135 cm², length 15 cm. Width?
Show answer + formula + trick9 cm.
135÷15=9.
Formula / rule
Rectangle area A=L×W.
Tip / trick
Missing side = area ÷ known side.
Remember
Area divided by side.
3ATriangle missing heightA triangle has area 54 cm² and base 12 cm. Find perpendicular height.
Show answer + formula + trick9 cm.
54=1/2×12×h=6h, so h=9.
Formula / rule
Triangle area A=1/2 bh.
Tip / trick
Double the area, then divide by base.
Remember
Height = 2A÷b.
3BTriangle missing height
Similar practice
Area 70 cm², base 14 cm. Height?
Show answer + formula + trick10 cm.
70=7h, so h=10.
Formula / rule
Triangle area A=1/2 bh.
Tip / trick
Double the area, then divide by base.
Remember
Height = 2A÷b.
4AComposite L-shape areaA 12×10 rectangle has a 4×3 rectangle removed. Remaining area?
Show answer + formula + trick108 cm².
120-12=108.
Formula / rule
Composite area = add useful parts or subtract missing parts.
Tip / trick
Use the biggest easy rectangle then subtract the cut-out.
Remember
Big minus missing.
4BComposite L-shape area
Similar practice
A 15×8 rectangle has a 5×2 rectangle removed. Remaining area?
Show answer + formula + trick110 cm².
120-10=110.
Formula / rule
Composite area = add useful parts or subtract missing parts.
Tip / trick
Use the biggest easy rectangle then subtract the cut-out.
Remember
Big minus missing.
5AComposite perimeterA 10 cm by 6 cm rectangle has a 3 cm by 2 cm corner cut from one corner. What is the perimeter of the resulting L-shape?
Show answer + formula + trick32 cm.
The removed corner replaces two outer lengths with equal inner lengths, so perimeter remains 2(10+6)=32.
Formula / rule
A rectangular corner notch can leave total perimeter unchanged because removed lengths are replaced by equal inner lengths.
Tip / trick
Trace every boundary segment once.
Remember
Trace, do not guess.
5BComposite perimeter
Similar practice
A 14 cm by 9 cm rectangle has a 4 cm by 3 cm corner cut out. Perimeter?
Show answer + formula + trick46 cm.
Perimeter remains 2(14+9)=46.
Formula / rule
A rectangular corner notch can leave total perimeter unchanged because removed lengths are replaced by equal inner lengths.
Tip / trick
Trace every boundary segment once.
Remember
Trace, do not guess.
6ACuboid missing dimensionVolume=360 cm³, length=12 cm, width=5 cm. Height?
Show answer + formula + trick6 cm.
h=360÷(12×5)=6.
Formula / rule
Cuboid volume V=LWH.
Tip / trick
Missing dimension = volume ÷ product of other two.
Remember
Volume divided by face area.
6BCuboid missing dimension
Similar practice
Volume=504 cm³, length=9 cm, width=7 cm. Height?
Show answer + formula + trick8 cm.
504÷63=8.
Formula / rule
Cuboid volume V=LWH.
Tip / trick
Missing dimension = volume ÷ product of other two.
Remember
Volume divided by face area.
7ACube side from volumeA cube has volume 512 cm³. Side length?
Show answer + formula + trick8 cm.
8³=512.
Formula / rule
Cube volume=s³.
Tip / trick
Know common cubes: 1,8,27,64,125,216,343,512,729,1000.
Remember
Cube root asks: what number cubed?
7BCube side from volume
Similar practice
A cube has volume 729 cm³. Side length?
Show answer + formula + trick9 cm.
9³=729.
Formula / rule
Cube volume=s³.
Tip / trick
Know common cubes: 1,8,27,64,125,216,343,512,729,1000.
Remember
Cube root asks: what number cubed?
8AArea scalingA rectangle's length and width are both doubled. By what factor does its area change?
Show answer + formula + trick4.
Area scale factor=2×2=4.
Formula / rule
If all lengths scale by k, area scales by k².
Tip / trick
Do not say 'double length means double area'.
Remember
Area squares the scale.
8BArea scaling
Similar practice
A square's side is tripled. By what factor does area change?
Show answer + formula + trick9.
3²=9.
Formula / rule
If all lengths scale by k, area scales by k².
Tip / trick
Do not say 'double length means double area'.
Remember
Area squares the scale.
9AVolume scalingA cube's side length doubles. By what factor does volume change?
Show answer + formula + trick8.
2³=8.
Formula / rule
If all lengths scale by k, volume scales by k³.
Tip / trick
Volume changes faster than length.
Remember
Volume cubes the scale.
9BVolume scaling
Similar practice
All dimensions of a cuboid are tripled. Volume factor?
Show answer + formula + trick27.
3³=27.
Formula / rule
If all lengths scale by k, volume scales by k³.
Tip / trick
Volume changes faster than length.
Remember
Volume cubes the scale.
10APerimeter comparisonA square and a rectangle both have perimeter 40 cm. The square side is 10 cm. The rectangle length is 14 cm. Find its width.
Show answer + formula + trick6 cm.
L+W=20, so W=6.
Formula / rule
Equal perimeter means set the perimeter expressions equal.
Tip / trick
Find the shared perimeter first.
Remember
Same perimeter, different shape.
10BPerimeter comparison
Similar practice
A rectangle has the same perimeter as a square of side 12 cm. If rectangle length=16 cm, width?
Show answer + formula + trick8 cm.
Square perimeter=48; rectangle L+W=24; W=8.
Formula / rule
Equal perimeter means set the perimeter expressions equal.
Tip / trick
Find the shared perimeter first.
Remember
Same perimeter, different shape.

28. Tiffin Focus: Position, Direction, Reflection & Rotation

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1ACoordinate translationTranslate (−2,5) by vector (6,−3).
Show answer + formula + trick(4,2).
Add 6 to x and subtract 3 from y.
Formula / rule
Translation: new point=(x+a,y+b).
Tip / trick
Handle x and y separately.
Remember
Add the vector.
1BCoordinate translation
Similar practice
Translate (4,−1) by vector (−7,5).
Show answer + formula + trick(−3,4).
Subtract 7 from x and add 5 to y.
Formula / rule
Translation: new point=(x+a,y+b).
Tip / trick
Handle x and y separately.
Remember
Add the vector.
2AReflection in x-axisReflect (−6,4) in the x-axis.
Show answer + formula + trick(−6,−4).
x stays, y changes sign.
Formula / rule
In x-axis: (x,y)→(x,−y).
Tip / trick
x-axis flips the y-coordinate.
Remember
x-axis: y changes.
2BReflection in x-axis
Similar practice
Reflect (3,−7) in the x-axis.
Show answer + formula + trick(3,7).
x stays, y changes sign.
Formula / rule
In x-axis: (x,y)→(x,−y).
Tip / trick
x-axis flips the y-coordinate.
Remember
x-axis: y changes.
3AReflection in y-axisReflect (−5,8) in the y-axis.
Show answer + formula + trick(5,8).
x changes sign, y stays.
Formula / rule
In y-axis: (x,y)→(−x,y).
Tip / trick
y-axis flips the x-coordinate.
Remember
y-axis: x changes.
3BReflection in y-axis
Similar practice
Reflect (7,−2) in the y-axis.
Show answer + formula + trick(−7,−2).
x changes sign, y stays.
Formula / rule
In y-axis: (x,y)→(−x,y).
Tip / trick
y-axis flips the x-coordinate.
Remember
y-axis: x changes.
4A180° rotation about originRotate (3,−4) by 180° about the origin.
Show answer + formula + trick(−3,4).
Both coordinate signs change.
Formula / rule
180° about origin: (x,y)→(−x,−y).
Tip / trick
A half-turn sends each point directly opposite.
Remember
180°: change both signs.
4B180° rotation about origin
Similar practice
Rotate (−6,2) by 180° about the origin.
Show answer + formula + trick(6,−2).
Both signs change.
Formula / rule
180° about origin: (x,y)→(−x,−y).
Tip / trick
A half-turn sends each point directly opposite.
Remember
180°: change both signs.
5A90° direction reasoningYou face north and turn 90° clockwise. Which direction now?
Show answer + formula + trickEast.
Clockwise quarter-turn from north points east.
Formula / rule
A quarter-turn is 90°.
Tip / trick
Draw N-E-S-W as a tiny compass if needed.
Remember
Clockwise goes N→E→S→W.
5B90° direction reasoning
Similar practice
You face west and turn 90° anticlockwise. Which direction now?
Show answer + formula + trickSouth.
Anticlockwise from west points south.
Formula / rule
A quarter-turn is 90°.
Tip / trick
Draw N-E-S-W as a tiny compass if needed.
Remember
Clockwise goes N→E→S→W.
6AThree-quarter turnYou face south and turn 270° clockwise. Which direction now?
Show answer + formula + trickEast.
270° clockwise equals 90° anticlockwise; south→east.
Formula / rule
270° one way equals 90° the opposite way.
Tip / trick
Convert three-quarter turns into easier quarter-turns.
Remember
270° = opposite 90°.
6BThree-quarter turn
Similar practice
You face east and turn 270° anticlockwise. Direction?
Show answer + formula + trickSouth.
270° anticlockwise equals 90° clockwise; east→south.
Formula / rule
270° one way equals 90° the opposite way.
Tip / trick
Convert three-quarter turns into easier quarter-turns.
Remember
270° = opposite 90°.
7AGrid displacementMove 5 right, 3 up, then 2 left from (1,1). Final coordinate?
Show answer + formula + trick(4,4).
x:1+5−2=4; y:1+3=4.
Formula / rule
Track horizontal and vertical movement separately.
Tip / trick
Combine all x-movements and all y-movements.
Remember
Horizontal with x, vertical with y.
7BGrid displacement
Similar practice
Move 4 left, 6 down, then 7 right from (2,5). Final coordinate?
Show answer + formula + trick(5,−1).
x:2−4+7=5; y:5−6=−1.
Formula / rule
Track horizontal and vertical movement separately.
Tip / trick
Combine all x-movements and all y-movements.
Remember
Horizontal with x, vertical with y.
8ARoute and turnWalk north 4, east 3, south 4. Where are you relative to start?
Show answer + formula + trick3 units east.
North and south cancel.
Formula / rule
Net displacement combines signed horizontal and vertical movement.
Tip / trick
Cancel opposite movements first.
Remember
Opposites cancel.
8BRoute and turn
Similar practice
Walk west 5, north 2, east 8. Relative position?
Show answer + formula + trick3 east and 2 north.
Horizontal net=3 east; vertical=2 north.
Formula / rule
Net displacement combines signed horizontal and vertical movement.
Tip / trick
Cancel opposite movements first.
Remember
Opposites cancel.
9ASymmetry countHow many lines of symmetry does a regular hexagon have?
Show answer + formula + trick6.
A regular n-gon has n lines of symmetry.
Formula / rule
Use exact shape properties.
Tip / trick
Regular polygons have symmetry equal to number of sides.
Remember
Regular n → n lines.
9BSymmetry count
Similar practice
How many lines of symmetry does a non-square rectangle have?
Show answer + formula + trick2.
Horizontal and vertical lines through the centre.
Formula / rule
Use exact shape properties.
Tip / trick
Regular polygons have symmetry equal to number of sides.
Remember
Regular n → n lines.
10ARotation orderWhat is the order of rotational symmetry of a square?
Show answer + formula + trick4.
It matches at 90°,180°,270°,360°.
Formula / rule
Order = number of times shape matches itself in a full 360° turn.
Tip / trick
Angle of smallest rotation=360÷order.
Remember
Order counts matches in 360°.
10BRotation order
Similar practice
What is the order of rotational symmetry of an equilateral triangle?
Show answer + formula + trick3.
It matches at 120°,240°,360°.
Formula / rule
Order = number of times shape matches itself in a full 360° turn.
Tip / trick
Angle of smallest rotation=360÷order.
Remember
Order counts matches in 360°.

29. Tiffin Focus: Statistics, Tables & Graph Interpretation

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1AMean from tableValues 2,3,4 have frequencies 3,4,3. Find mean.
Show answer + formula + trick3.
Weighted total=2×3+3×4+4×3=30; frequency total=10; mean=3.
Formula / rule
Frequency mean=sum(value×frequency) ÷ total frequency.
Tip / trick
Build a weighted total before dividing.
Remember
Multiply, add, divide.
1BMean from table
Similar practice
Values 1,2,5 have frequencies 2,5,3. Find mean.
Show answer + formula + trick2.7.
Weighted total=2+10+15=27; total=10.
Formula / rule
Frequency mean=sum(value×frequency) ÷ total frequency.
Tip / trick
Build a weighted total before dividing.
Remember
Multiply, add, divide.
2AMissing frequencyScores 1,2,3 have frequencies 4, x, 5. Total frequency is 15. Find x.
Show answer + formula + trick6.
4+x+5=15, so x=6.
Formula / rule
Frequencies add to the total number of observations.
Tip / trick
Subtract known frequencies from total.
Remember
Total minus known.
2BMissing frequency
Similar practice
Categories A,B,C have frequencies 7,x,9. Total=24. Find x.
Show answer + formula + trick8.
7+x+9=24, so x=8.
Formula / rule
Frequencies add to the total number of observations.
Tip / trick
Subtract known frequencies from total.
Remember
Total minus known.
3AMean reverseThe mean of 8 values is 12.5. What is their total?
Show answer + formula + trick100.
12.5×8=100.
Formula / rule
Total = mean × number of values.
Tip / trick
This is the reverse of finding mean.
Remember
Mean × count = total.
3BMean reverse
Similar practice
Mean of 6 values is 14. What is total?
Show answer + formula + trick84.
14×6=84.
Formula / rule
Total = mean × number of values.
Tip / trick
This is the reverse of finding mean.
Remember
Mean × count = total.
4APie chart countA 90° sector represents 18 pupils. How many pupils in the whole group?
Show answer + formula + trick72.
90° is 1/4 of 360°, so whole=18×4=72.
Formula / rule
Count represented by sector is proportional to sector angle.
Tip / trick
Find what fraction of 360° the sector is.
Remember
Sector fraction → scale up.
4BPie chart count
Similar practice
A 72° sector represents 10 pupils. Whole group?
Show answer + formula + trick50.
72° is 1/5 of 360°, so total=50.
Formula / rule
Count represented by sector is proportional to sector angle.
Tip / trick
Find what fraction of 360° the sector is.
Remember
Sector fraction → scale up.
5APie chart sector from count12 of 48 pupils choose art. What sector angle?
Show answer + formula + trick90°.
12/48=1/4; 1/4×360=90°.
Formula / rule
Sector angle = part/whole ×360°.
Tip / trick
Simplify the fraction first.
Remember
Part over whole ×360.
5BPie chart sector from count
Similar practice
15 of 60 choose music. Sector angle?
Show answer + formula + trick90°.
15/60=1/4; ×360=90°.
Formula / rule
Sector angle = part/whole ×360°.
Tip / trick
Simplify the fraction first.
Remember
Part over whole ×360.
6ABar chart scale trapA bar reaches the third small interval after 40. Each interval is 5. What value?
Show answer + formula + trick55.
40+3×5=55.
Formula / rule
Read minor interval value before reading the bar.
Tip / trick
Count spaces, not just grid lines.
Remember
Scale first.
6BBar chart scale trap
Similar practice
A bar reaches two small intervals after 70. Each interval is 4. Value?
Show answer + formula + trick78.
70+2×4=78.
Formula / rule
Read minor interval value before reading the bar.
Tip / trick
Count spaces, not just grid lines.
Remember
Scale first.
7APercentage from tableOut of 80 pupils, 28 choose option A. What percentage?
Show answer + formula + trick35%.
28/80×100=35%.
Formula / rule
Percentage = part ÷ whole ×100.
Tip / trick
Simplify fraction if possible.
Remember
Part/whole ×100.
7BPercentage from table
Similar practice
Out of 120 people, 42 choose B. Percentage?
Show answer + formula + trick35%.
42/120×100=35%.
Formula / rule
Percentage = part ÷ whole ×100.
Tip / trick
Simplify fraction if possible.
Remember
Part/whole ×100.
8AMedian with frequencyValues 1,2,3 occur 2,5,3 times. What is median?
Show answer + formula + trick2.
There are 10 values; 5th and 6th values are both 2.
Formula / rule
Median is the middle value(s) after ordering all data.
Tip / trick
Use cumulative frequency positions rather than writing every value.
Remember
Find middle positions.
8BMedian with frequency
Similar practice
Values 4,5,6 occur 3,4,3 times. Median?
Show answer + formula + trick5.
10 values; 5th and 6th are 5.
Formula / rule
Median is the middle value(s) after ordering all data.
Tip / trick
Use cumulative frequency positions rather than writing every value.
Remember
Find middle positions.
9ARange after changeA data set has minimum 12 and maximum 47. If maximum increases to 52, new range?
Show answer + formula + trick40.
52−12=40.
Formula / rule
Range=max−min.
Tip / trick
Only minimum and maximum matter.
Remember
Ignore middle values.
9BRange after change
Similar practice
Minimum is 8, maximum 33. Minimum changes to 5. New range?
Show answer + formula + trick28.
33−5=28.
Formula / rule
Range=max−min.
Tip / trick
Only minimum and maximum matter.
Remember
Ignore middle values.
10AInterpreting misleading graphTwo bars are 52 and 55, but the axis starts at 50. Is the absolute difference 3 or 5?
Show answer + formula + trick3.
Axis truncation can exaggerate visual difference, but arithmetic difference is 55−52=3.
Formula / rule
Always calculate from the labelled values rather than visual bar height.
Tip / trick
Truncated axes can make small differences look huge.
Remember
Read numbers, not appearance.
10BInterpreting misleading graph
Similar practice
Bars are 101 and 104 with axis starting at 100. Absolute difference?
Show answer + formula + trick3.
104−101=3.
Formula / rule
Always calculate from the labelled values rather than visual bar height.
Tip / trick
Truncated axes can make small differences look huge.
Remember
Read numbers, not appearance.

30. Tiffin Focus: Algebra, Sequences & Function Machines

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1ATwo-step functionA machine multiplies by 3 then adds 5. Input 7. Output?
Show answer + formula + trick26.
7×3+5=26.
Formula / rule
Apply operations in the stated order.
Tip / trick
Write each intermediate result.
Remember
Follow arrows in order.
1BTwo-step function
Similar practice
A machine multiplies by 4 then subtracts 6. Input 9. Output?
Show answer + formula + trick30.
9×4−6=30.
Formula / rule
Apply operations in the stated order.
Tip / trick
Write each intermediate result.
Remember
Follow arrows in order.
2AReverse functionA machine multiplies by 6 then adds 4. Output is 58. Input?
Show answer + formula + trick9.
58−4=54; 54÷6=9.
Formula / rule
Reverse operations in reverse order.
Tip / trick
Start at the output and undo.
Remember
Backwards and inverse.
2BReverse function
Similar practice
A machine doubles then subtracts 7. Output 19. Input?
Show answer + formula + trick13.
19+7=26; 26÷2=13.
Formula / rule
Reverse operations in reverse order.
Tip / trick
Start at the output and undo.
Remember
Backwards and inverse.
3ATwo unknown-style relationshipx+y=20 and x is 4 more than y. Find x.
Show answer + formula + trick12.
Let y=8, x=12; or 2y+4=20.
Formula / rule
Translate comparative language into equations.
Tip / trick
Use the total and the difference together.
Remember
Total + difference.
3BTwo unknown-style relationship
Similar practice
a+b=34 and a is 6 more than b. Find b.
Show answer + formula + trick14.
2b+6=34, so b=14.
Formula / rule
Translate comparative language into equations.
Tip / trick
Use the total and the difference together.
Remember
Total + difference.
4ANth term useSequence has nth term 4n−1. What is 15th term?
Show answer + formula + trick59.
4×15−1=59.
Formula / rule
Substitute n with the term position.
Tip / trick
Do not continue the sequence term by term for large n.
Remember
Plug in n.
4BNth term use
Similar practice
Nth term 6n+2. What is 12th term?
Show answer + formula + trick74.
6×12+2=74.
Formula / rule
Substitute n with the term position.
Tip / trick
Do not continue the sequence term by term for large n.
Remember
Plug in n.
5AFind position from nth termIn sequence 5n+1, which term equals 46?
Show answer + formula + trick9th.
5n+1=46, so 5n=45, n=9.
Formula / rule
Set nth-term formula equal to target and solve for n.
Tip / trick
Reverse the formula.
Remember
Target = formula.
5BFind position from nth term
Similar practice
In sequence 3n+4, which term equals 31?
Show answer + formula + trick9th.
3n+4=31; n=9.
Formula / rule
Set nth-term formula equal to target and solve for n.
Tip / trick
Reverse the formula.
Remember
Target = formula.
6ASecond-difference patternContinue 2,5,10,17,26,...
Show answer + formula + trick37.
Differences 3,5,7,9; next difference 11; 26+11=37.
Formula / rule
If first differences change regularly, inspect second differences.
Tip / trick
Write difference rows beneath the sequence.
Remember
Difference of differences.
6BSecond-difference pattern
Similar practice
Continue 1,4,9,16,25,...
Show answer + formula + trick36.
Differences 3,5,7,9; next 11; 25+11=36.
Formula / rule
If first differences change regularly, inspect second differences.
Tip / trick
Write difference rows beneath the sequence.
Remember
Difference of differences.
7AAlternating sequenceContinue 4,12,9,27,24,72,...
Show answer + formula + trick69.
Pattern ×3,−3 repeated.
Formula / rule
Some sequences use two alternating operations.
Tip / trick
Test odd-position and even-position terms separately.
Remember
Two rules can alternate.
7BAlternating sequence
Similar practice
Continue 5,10,8,16,14,28,...
Show answer + formula + trick26.
Pattern ×2,−2 repeated.
Formula / rule
Some sequences use two alternating operations.
Tip / trick
Test odd-position and even-position terms separately.
Remember
Two rules can alternate.
8AFractional sequenceContinue 1/2, 3/4, 1, 1 1/4, ...
Show answer + formula + trick1 1/2.
Add 1/4 each time.
Formula / rule
Convert mixed fractions to a consistent form if needed.
Tip / trick
Look for a constant fractional difference.
Remember
Same denominator helps.
8BFractional sequence
Similar practice
Continue 2/3, 1, 1 1/3, 1 2/3,...
Show answer + formula + trick2.
Add 1/3 each time.
Formula / rule
Convert mixed fractions to a consistent form if needed.
Tip / trick
Look for a constant fractional difference.
Remember
Same denominator helps.
9AExpression from wordsWrite an expression for 'five more than three times n'.
Show answer + formula + trick3n+5.
Three times n is 3n; five more gives +5.
Formula / rule
Translate key phrases carefully: 'more than' adds; 'less than' subtracts.
Tip / trick
Order matters in 'less than'.
Remember
Words → algebra.
9BExpression from words
Similar practice
Write an expression for 'seven less than four times x'.
Show answer + formula + trick4x−7.
Four times x is 4x; seven less gives −7.
Formula / rule
Translate key phrases carefully: 'more than' adds; 'less than' subtracts.
Tip / trick
Order matters in 'less than'.
Remember
Words → algebra.
10AEquation from perimeterA rectangle has length x+2 and width x. Perimeter is 28. Find x.
Show answer + formula + trick6.
2[(x+2)+x]=28; 4x+4=28; x=6.
Formula / rule
Rectangle perimeter=2(L+W).
Tip / trick
Substitute algebraic sides into the perimeter formula.
Remember
Formula first, solve second.
10BEquation from perimeter
Similar practice
A rectangle has length x+3 and width x. Perimeter 34. Find x.
Show answer + formula + trick7.
2[(x+3)+x]=34; 4x+6=34; x=7.
Formula / rule
Rectangle perimeter=2(L+W).
Tip / trick
Substitute algebraic sides into the perimeter formula.
Remember
Formula first, solve second.

31. Tiffin Focus: Multi-Step Problem Solving & Answer-Entry Traps

Tiffin-focused extension: these are additional high-value styles aligned with the school's published Stage One English/Maths format and with question categories reported by independent 11+ preparation sources. They are practice, not official past-paper questions.

#Question typeExampleWorked solution
1ARound up containersA hall needs seats for 286 people. Each row holds 24. Minimum number of rows?
Show answer + formula + trick12.
286÷24=11 remainder 22, so 12 rows are required.
Formula / rule
If every item/person must fit, any remainder means round up.
Tip / trick
Read whether the question asks full containers or containers needed.
Remember
Remainder + 'minimum needed' → round up.
1BRound up containers
Similar practice
523 books fit 40 per box. Minimum boxes?
Show answer + formula + trick14.
523÷40=13 remainder 3, so 14 boxes.
Formula / rule
If every item/person must fit, any remainder means round up.
Tip / trick
Read whether the question asks full containers or containers needed.
Remember
Remainder + 'minimum needed' → round up.
2AIgnore unused informationA shop opens at 9 am. A pen costs £1.80 and a notebook £3.20. Mia buys 4 pens. Cost?
Show answer + formula + trick£7.20.
Only pen price and quantity matter: 4×1.80.
Formula / rule
Not every number in a word problem is needed.
Tip / trick
Underline only quantities linked to the question.
Remember
Relevant numbers only.
2BIgnore unused information
Similar practice
A train has 8 carriages. A ticket costs £6.50. Ben buys 3 tickets. Cost?
Show answer + formula + trick£19.50.
3×£6.50.
Formula / rule
Not every number in a word problem is needed.
Tip / trick
Underline only quantities linked to the question.
Remember
Relevant numbers only.
3ATwo-stage discount and changeA £50 game is reduced by 20%. You pay with £50. Change?
Show answer + formula + trick£10.
20% of £50=£10 discount; sale price £40; change £10.
Formula / rule
Apply discount to original price, then perform payment calculation.
Tip / trick
Separate stages and label each result.
Remember
Discount first, change second.
3BTwo-stage discount and change
Similar practice
A £80 coat is reduced by 25%. You pay £70. Change?
Show answer + formula + trick£10.
Sale price £60; change £10.
Formula / rule
Apply discount to original price, then perform payment calculation.
Tip / trick
Separate stages and label each result.
Remember
Discount first, change second.
4AAverage after adding valueMean of 4 numbers is 12. A fifth number 22 is added. New mean?
Show answer + formula + trick14.
Original total=48; new total=70; 70÷5=14.
Formula / rule
Mean problems are easiest through totals.
Tip / trick
Mean×count gives old total.
Remember
Total first.
4BAverage after adding value
Similar practice
Mean of 5 numbers is 18. Add 30. New mean?
Show answer + formula + trick20.
Original total=90; new total=120; ÷6=20.
Formula / rule
Mean problems are easiest through totals.
Tip / trick
Mean×count gives old total.
Remember
Total first.
5AFraction then percentageA box has 240 sweets. 3/8 are red. 20% of the red sweets are strawberry. How many strawberry red sweets?
Show answer + formula + trick18.
3/8 of 240=90; 20% of 90=18.
Formula / rule
Apply operations in sequence: fraction of total, then percentage of result.
Tip / trick
Calculate one stage at a time and sense-check the final answer.
Remember
Stage by stage.
5BFraction then percentage
Similar practice
A box has 320 sweets. 3/8 are red. 25% of red are strawberry. How many?
Show answer + formula + trick30.
3/8 of 320=120; 25% of 120=30.
Formula / rule
Apply operations in sequence: fraction of total, then percentage of result.
Tip / trick
Calculate one stage at a time and sense-check the final answer.
Remember
Stage by stage.
6AUnit conversion mid-problemA ribbon 3.5 m long is cut into 25 cm pieces. How many full pieces?
Show answer + formula + trick14.
3.5 m=350 cm; 350÷25=14.
Formula / rule
Convert to the same unit before dividing.
Tip / trick
Use the smaller unit to avoid decimals.
Remember
Same units first.
6BUnit conversion mid-problem
Similar practice
A 2.4 kg bag is packed into 150 g portions. How many full portions?
Show answer + formula + trick16.
2.4 kg=2400 g; 2400÷150=16.
Formula / rule
Convert to the same unit before dividing.
Tip / trick
Use the smaller unit to avoid decimals.
Remember
Same units first.
7AReverse percentage multi-stepAfter a 20% discount, a price is £96. A £4 delivery fee is then added. Final paid amount?
Show answer + formula + trick£100.
Discounted price is already £96; add £4=£100.
Formula / rule
Read carefully whether the given amount is before or after discount.
Tip / trick
Do not reverse-calculate unless asked for original price.
Remember
Identify the stage of the given number.
7BReverse percentage multi-step
Similar practice
After a 25% discount, a price is £75. Then £6 delivery. Final amount?
Show answer + formula + trick£81.
£75+£6=£81.
Formula / rule
Read carefully whether the given amount is before or after discount.
Tip / trick
Do not reverse-calculate unless asked for original price.
Remember
Identify the stage of the given number.
8AComparison by unit pricePack A: 6 bottles for £4.50. Pack B: 10 bottles for £7.20. Which is cheaper per bottle?
Show answer + formula + trickPack B.
A=75p each; B=72p each.
Formula / rule
Unit price = total price ÷ quantity.
Tip / trick
Compare like-for-like, not pack totals.
Remember
Price per one.
8BComparison by unit price
Similar practice
Pack A: 8 bars for £5.20. Pack B: 12 bars for £7.50. Cheaper per bar?
Show answer + formula + trickPack B.
A=65p; B=62.5p.
Formula / rule
Unit price = total price ÷ quantity.
Tip / trick
Compare like-for-like, not pack totals.
Remember
Price per one.
9AEstimate to catch errorWhich is a sensible value for 49×203: 994, 9,947, 99,470 or 994,700?
Show answer + formula + trick9,947.
Estimate 50×200=10,000, so 9,947 is plausible.
Formula / rule
Estimate by rounding before exact calculation.
Tip / trick
Use order of magnitude to eliminate impossible options.
Remember
Estimate first.
9BEstimate to catch error
Similar practice
Which is sensible for 398×21: 836, 8,358, 83,580 or 835,800?
Show answer + formula + trick8,358.
Estimate 400×20=8,000.
Formula / rule
Estimate by rounding before exact calculation.
Tip / trick
Use order of magnitude to eliminate impossible options.
Remember
Estimate first.
10ANumeric answer-sheet careA calculation gives 7. What should be entered as the numerical answer if the question asks for the number only?
Show answer + formula + trick7.
Enter only the required number, not units or working.
Formula / rule
Follow the answer-sheet format exactly.
Tip / trick
Separate solving from recording, then perform a final transfer check.
Remember
Correct answer + correct entry.
10BNumeric answer-sheet care
Similar practice
A time answer is 7:05 am. In a four-digit 24-hour format, what should be entered?
Show answer + formula + trick0705.
07:05 becomes digits 0,7,0,5.
Formula / rule
Follow the answer-sheet format exactly.
Tip / trick
Separate solving from recording, then perform a final transfer check.
Remember
Correct answer + correct entry.

6. Do not ignore English

The official Stage One test includes English as well as Maths, and the English paper is multiple choice. The school does not publish past papers, so these are general high-value techniques rather than claims about exact question types.

7. Final checklist